2017-08-11 147 views
0

我有一對server.js和client.js腳本文件。Node.js跨端口發送數據包

這裏是server.js文件...

var express = require('express'); 
var appMain = express(); var appReset = express(); 
var serverMain = require('http').Server(appMain); 
var serverReset = require('http').Server(appReset); 
var fs = require('fs'); 

appMain.get('/', function(req, res) { 
    res.sendFile(__dirname + '/client/index.html'); 
}); 
appMain.use('/client', express.static(__dirname + '/client')); 

appReset.get('/', function(req, res) { 
    res.sendFile(__dirname + '/client/reset.html'); 
}); 
appReset.use('/client', express.static(__dirname + '/client')); 

serverMain.listen(3000); console.log('Start mainServer'); 
serverReset.listen(2000); console.log('Start resetServer'); 

var gameScores; 

fs.readFile('client/data/scores.txt', 'utf8', function(error, data) { 
    if (error) { 
     console.log('Read Error!'); 
     gameScores = null; 
    } 
    else { 
     console.log('Read Success!'); 
     gameScores = data; 
    } 
}); 

var ioMain = require('socket.io') (serverMain,{}); 
ioMain.sockets.on('connection', function(socket) { 
    console.log('mainSocket Connected'); 
    socket.emit('gameScores', gameScores); 
    socket.on('gameScores', function(data) { 
     gameScores = data; 
     fs.writeFile('client/data/scores.txt', JSON.stringify(data), function(error) { 
      if (error) 
       console.log('Write Error!'); 
      else 
       console.log('Write Success!'); 
     }); 
     socket.emit('gameScores', gameScores); 
    }); 
}); 

var ioReset = require('socket.io') (serverReset,{}); 
ioReset.sockets.on('connection', function(socket) { 
    console.log('resetSocket Connected'); 
    socket.on('resetScores', function(data) { 
     fs.unlink('client/data/scores.txt', function(error) { 
      if (error) { 
       console.log('Delete Error!'); 
       socket.emit('clearScores', false); 
      } 
      else { 
       console.log('Delete Success!'); 
       gameScores = null; 
       socket.emit('defaultScores', gameScores); 
       socket.emit('clearScores', true); 
      } 
     }); 
    }); 
}); 

這裏是client.js文件...

socket.on('gameScores', function(data) { 
    if (data !== null) { 
     if (JSON.parse(localStorage.reload)) 
      localStorage.reload = false; 
     else 
      localStorage.gameScores = JSON.stringify(data); 
     localStorage.emptyScores = false; 
    } 
    else { 
     localStorage.emptyScores = true; 
     localStorage.reload = false; 
    } 
}); 
socket.on('defaultScores', function(data) { 
    if (data == null) { 
     console.log('Received Default from Server'); 
     localStorage.emptyScores = true; 
     Game.main.gameScores('load'); 
    } 
}); 

所有這兩個文件的代碼工作正常,除了在server.js文件中您可以看到註釋「Delete Success!」隨後是三行代碼。這三條線,這是不工作的特定線如下:

socket.emit('defaultScores', gameScores); 

上面的代碼行應該發送的數據包,以在標籤的「defaultScores」的client.js文件中的對應的插座接收器,但客戶永遠不會收到它。我知道客戶端沒有收到它,因爲評論「從服務器收到默認值」不會打印到客戶端控制檯。一旦問題的套接字接收器能夠成功地工作,從而打印有問題的評論,其餘的應該可以正常工作。

因此,我特別要求幫助獲得評論「從服務器收到默認值」以成功打印到客戶端控制檯。

+1

你有沒有試過在'defaultScore'客戶端函數中的null檢查之前記錄'data'? – Joe

+0

@Joe謝謝你,但你必須澄清你的意思。我不明白你的建議。 – jmine83

+0

對不起,我的意思是嘗試在這個函數中記錄'data'參數:'socket.on('defaultScores',function(data){...});' – Joe

回答