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任何人都可以告訴我如何將音頻數據分組併發送給客戶端,以便客戶端可以播放已接收的音頻?這是怎樣的程序,從麥克風開始錄製音頻:使用C++中的套接字通過網絡發送音頻數據
{
waveOutReset (hWaveOut) ;
waveInReset (hWaveIn) ;
pBuffer1=reinterpret_cast <PBYTE> (malloc(INP_BUFFER_SIZE));
pBuffer2= reinterpret_cast <PBYTE> (malloc(INP_BUFFER_SIZE));
if (!pBuffer1 || !pBuffer2)
{
if (pBuffer1) free (pBuffer1);
if (pBuffer2) free (pBuffer2);
MessageBox (hWnd, szMemError, NULL,
MB_ICONEXCLAMATION|MB_OK) ;
return TRUE ;
}
// Open waveform audio for input
waveform.wFormatTag = WAVE_FORMAT_PCM ;
waveform.nChannels = 1;
waveform.nSamplesPerSec = 11025 ;
waveform.nAvgBytesPerSec = 11025 ;
waveform.nBlockAlign = 1 ;
waveform.wBitsPerSample = 8 ;
waveform.cbSize = 0 ;
if (waveInOpen (&hWaveIn, WAVE_MAPPER, &waveform,
(DWORD) hWnd, 0, CALLBACK_WINDOW))
{
free (pBuffer1) ;
free (pBuffer2) ;
}
// Set up headers and prepare them
pWaveHdr1->lpData = reinterpret_cast <CHAR*>(pBuffer1) ;
pWaveHdr1->dwBufferLength = INP_BUFFER_SIZE ;
pWaveHdr1->dwBytesRecorded = 0 ;
pWaveHdr1->dwUser = 0 ;
pWaveHdr1->dwFlags = 0 ;
pWaveHdr1->dwLoops = 1 ;
pWaveHdr1->lpNext = NULL ;
pWaveHdr1->reserved = 0 ;
waveInPrepareHeader (hWaveIn, pWaveHdr1, sizeof (WAVEHDR)) ;
pWaveHdr2->lpData = reinterpret_cast <CHAR*>(pBuffer2) ; pWaveHdr2->dwBufferLength = INP_BUFFER_SIZE ;
pWaveHdr2->dwBytesRecorded = 0 ;
pWaveHdr2->dwUser = 0 ;
pWaveHdr2->dwFlags = 0 ;
pWaveHdr2->dwLoops = 1 ;
pWaveHdr2->lpNext = NULL ;
pWaveHdr2->reserved = 0 ;
waveInPrepareHeader (hWaveIn, pWaveHdr2, sizeof(WAVEHDR));
}
break;
這是插座的版本在那裏接受,接收和發送數據:
switch(WSAGETSELECTEVENT(lParam))
{
case FD_ACCEPT:
if((new_socket = accept(wParam, NULL, NULL)) == -1){
MessageBox(NULL, L"Error while accepting connection", L"Error", MB_OK);
break;
}
// Prepare accepted socket for read, write, and close notification
if(WSAAsyncSelect(new_socket,hWnd, WM_SOCKET,FD_READ|FD_WRITE|FD_CLOSE) == -1){
MessageBox(NULL, L"Error while intialization", L"Error", MB_OK);
break;
}
break;
case FD_READ: // Receive data from the socket in wParam
break;
case FD_WRITE: // The socket in wParam is ready for sending data
break;
case FD_CLOSE:
// The connection is now closed
closesocket((SOCKET)wParam);
break;
}
的問題是,我不能打包音頻數據,並將其發送到客戶端和客戶端如何將再次解壓和播放音頻
所有答覆都讚賞 感謝
爲什麼不使用像gstreamer這樣的流媒體庫? http://gstreamer.freedesktop.org/data/doc/gstreamer/head/manual/html/section-integration-win32.html – HappyCactus