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所以我們的想法是拍攝一張矩形圖像,並從中圈出一個圓圈。我想出了一個簡單的算法,它從源圖像中提取像素並將它們逐行排列成圓形,但問題在於結果太失真。有沒有任何算法可以做到這一點,而不會丟失這麼多的數據?在給定圖像中在OpenCV中繪製一個圓環
下面的代碼:
//reading source and destination images
Mat src = imread("srcImg.jpg", 1);
Mat dst = imread("dstImg.jpg", 1);
int srcH = src.rows; int srcW = src.cols;
int dstH = dst.rows; int dstW = src.cols;
//convert chamber radius to pixels
double alpha;
int r = 250;
double k = 210/(500 * PI);
//take pixels from source and arrange them into circles
for (int i = srcH-1; i > 0; i--) {
for (int j = 1; j <= srcW; j++) {
alpha = (double) (2 * PI * (r * k+i))/j;
int x_new = abs((int) (dstW/2 - (r * k + i) * cos(alpha)) - 200);
int y_new = abs((int) (dstH/2 - (3.5*(r * k + i) * sin(alpha)))+1000);
dst.at<uchar>(x_new, y_new) = src.at<uchar>(srcH-i, srcW-j);
}
}
//make dst image grey and show all images
Mat dstGray;
cvtColor(dst, dstGray, CV_RGB2GRAY);
imshow("Source", src);
imshow("Result", dstGray);
waitKey();
一個結果如下圖所示:
所以你需要什麼,似乎類似於液化具有較大影響半徑,您想要將矩形圖像封裝在給定半徑的圓形光盤中?我對嗎 ? – ZdaR
是的,正是我需要的 –