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如何訪問位於我的Sinatra應用程序前端的我的session[:name]
,該課程位於I類在後端?我想這樣做,這樣我就可以在課堂中存儲我所有的信息(人們都在說),以便能夠快速更改我的後端消息,以便我可以在不需要轉換整個前端的情況下更改它,在那裏編碼。如何從後端的課程前端訪問params [:name]
這裏是前端部分:
post '/startgames' do
play = params[:playgame]
session[:name] = params[:name]
session[:age] = params[:age].to_i
if play == "Joe's Trippy Adventure Game" && session[:age] > 17
erb :trippygame1, :locals => {:message1 => "Great #{session[:name]} you are old enough to Play Joe's Trippy Adventure Game.",
:message2 => "One day #{session[:name]} is sitting around Smoking a bong when someone knocks on the door.",
:message3 => "Do you get up and answer it?"}
elsif play == "Joe's Trippy Adventure Game" && session[:age] < 17
erb erb :safari1, :locals => {:message1 => "#{session[:name]} You are to young to play Joe's Trippy game how about a nice Lepoard adventure game?", :age => ""}
elsif play == "Jade's Safari Adventure Game" && session[:age] < 17
erb :safari1, :locals => {:message1 => "#{session[:name]} Chose to play Jade's Safari Adventure Game.", :age =>""}
else play == "Jade's Safari Adventure Game" && session[:age] > 17
erb :safari1, :locals => {:age => "Hey man Aren't You a little old to play this type of game?",
:message1 => "#{session[:name]} Chose to play Jade's Safari Adventure Game."}
end
end
這裏是後端部分:
class Start_messages
def welcome
"Welcome To Joe's Games."
end
def name_age
"Enter your name & age to start."
end
def to_start_jade
"So you wanna play Jade's Safari Adventure game ?"
end
def to_start_joe
"If you want to play Joe's Trippy Adventure Game"
end
def start_joe
"Great #{session[:name]} you are old enough to Play Joe's Trippy Adventure Game."
end
end
我真的希望能夠保留所有的信息在一個類中,而不是硬編碼在前端。另外,它會更容易在我的後端進行測試,因爲我還沒有開始測試前端的東西呢...我學習TDD所以測試測試測試:)
聽起來像是你需要的是參數化的消息,如建議,搜索「sinatra i18n」或者推出你自己較簡單的解決方案,例如,而不是簡單的字符串,你的消息將會是模板,或者你傳遞params的方法。 –