我是一名編程初學者,我正在嘗試構建一個填空題測驗。我差不多完成了,但我無法解決2個我無法解決的問題,無論我做什麼。我真的很感謝你的幫助。感謝您幫助我!Python填充空白代碼
如果您嘗試運行的代碼和玩遊戲:
1)根據你要玩(蘋果,債券和編程測驗的難度(易瘋狂)和測驗打印測驗),這雖然玩家/用戶已經選擇了難度級別,但是我仍然不明白爲什麼它會這樣做?player_level()過程看起來很完美
2)錯誤: a)局部變量blanks_index在賦值前引用 b)全局名稱list_of_answers爲 沒有定義的。 我知道它與initialize_game()函數有關,但我不知道如何更改代碼,以便正確引用所有變量(blanks_index,answers_index,player_lives)。 它可以通過創建全局變量來解決(我猜),但這不是一個好習慣,所以我試圖避免它。以前,整個函數initialise_game()和play_game()是一個函數,但是因爲在一個函數中有超過25行的代碼,所以它不是一個好的做法,因爲它很長,很雜亂,我知道我可以將它分開,但是我不知道如何。
下面是代碼:
"""3 diffferent quizzes : Apple quiz, James Bond quiz, Programming quiz"""
"""Quiz and answers about Apple"""
Apple_quiz = ("The most valuable company in terms of market cap in 2016 is, ___1___."
"It was founded in ___2___. Its flagship product is called ___3___."
"___1___ has many competitors, the biggest rival is ___4___,founded by"
" nobody but the richest man on the planet,___5___ ___6___.")
list_of_answers_Apple = ["Apple", "1976", "Iphone", "Microsoft", "Bill", "Gates"]
"""Quiz and answers about Bond"""
Bond_quiz = ("James Bond is agent ___1___. He serves his country,___2___ ___3___"
" against its enemies. His car of choice is usually ___4___ ___5___."
" His favorite drink is ___6___.")
list_of_answers_Bond = ["007", "United", "Kingdom", "Aston", "Martin", "Martini"]
"""Quiz and answers about programming basics"""
Programming_quiz = ("___1___ are created with the def keyword. ___1___ are also called ___2___"
" You specify the inputs a ___1___ take by adding ___3___ separated by commas"
" between the parentheses. ___3___ can be standard data types such as string, number"
" ,dictionary, tuple, and ___4___ or can be more complicated such as ___5___"
" and ___6___ functions.")
list_of_answers_Programming = ["Functions", "procedures", "arguments", "lists", "objects", "lambda"]
blank_space = ["___1___", "___2___", "___3___", "___4___", "___5___", "___6___]"]
#List of levels with corresponding lives/guesses that player can have
quiz_list = ["Apple", "Bond", "Programming"]
level_list = ["easy", "medium", "hard", "superhard", "insane"]
lives_easy = 5
lives_medium = 4
lives_hard = 3
lives_superhard = 2
lives_insane = 1
def choose_quiz():
""" Prompts player to pick a type of quiz and loads the quiz """
#Input = player_quiz (raw input from player)
#Output = loaded quiz, player chose
while True:
player_quiz = raw_input("Please, select a quiz you want to play: "
"(Apple, Bond or Programming): ")
if player_quiz == "Apple":
return Apple_quiz
elif player_quiz == "Bond":
return Bond_quiz
elif player_quiz == "Programming":
return Programming_quiz
else:
print "We don't have such quiz, pick again!"
def answers_for_quiz():
""" Loads appropiate answers to the quiz that player has chosen"""
#Input = player quiz (raw input from player)
#Output = loaded quiz answers from the quiz player chose
player_quiz_pick = choose_quiz()
if player_quiz_pick == Apple_quiz:
return list_of_answers_Apple
elif player_quiz_pick == Bond_quiz:
return list_of_answers_Bond
elif player_quiz_pick == Programming_quiz:
return list_of_answers_Programming
def player_level():
""" Loads a difficulty that player chooses """
#Input = player_level_input (raw input of player choosing a difficulty)
#Output = corresponding number of lives:
#Easy = 5 lives, Medium = 4 lives
#Hard = 3 lives, Superhard = 2 lives
#Insane = 1 life
while True:
player_level_input = raw_input("Please type in a difficulty level: "
"(easy, medium, hard, superhard, insane): ")
if player_level_input == "easy":
return lives_easy #Easy = 5 lives
elif player_level_input == "medium":
return lives_medium #Medium = 4 lives
elif player_level_input == "hard":
return lives_hard #Hard = 3 lives
elif player_level_input == "superhard":
return lives_superhard #Superhard = 2 lives
elif player_level_input == "insane":
return lives_insane #Insane = 1 life
else:
print "We do not have such difficulty! Pick again!"
def correct_answer(player_answer, list_of_answers, answers_index):
""" Checks, whether the the answer from player matches with the answer list. """
#Input: player_answer (raw input that player enters in order to fill in the blank)
#Output: "Right answer!" or "Wrong! Try again!" this output will be later used in the game
if player_answer == list_of_answers[answers_index]:
return "Right answer!"
return "Wrong! Try again!"
def initialize_game():
"""Functions that sets up a game so we can play it """
player_quiz_pick, player_level_pick, list_of_answers = choose_quiz(), player_level(), answers_for_quiz()
print player_quiz_pick
print "\nYou will get maximum " + str(player_level_pick) + " guesses for this game. Good luck.\n"
blanks_index, answers_index, player_lives = 0, 0, 0
#for elements in blank_space:
while blanks_index < len(blank_space):
player_answer = raw_input("Please type in your answer for " + blank_space[blanks_index] + ": ")
if correct_answer(player_answer,list_of_answers,answers_index) == "Right answer!":
print "Correct answer! Keep going!\n"
player_quiz_pick = player_quiz_pick.replace(blank_space[blanks_index],player_answer)
answers_index += 1
blanks_index += 1
print player_quiz_pick
if blanks_index == len(blank_space):
print "Congratulations! You nailed it! You are the winner!"
else:
player_level_pick -= 1
if player_level_pick == 0:
print "Game over! Maybe next time!"
break
else:
print "One life less, that sucks! Have another shot!"
print "You have " + str(player_level_pick) + " guesses left."
initialize_game()
在Ofer Arial的回答中有很多很好的建議。但是,真的沒有必要分開'initialize_game'和'play_game'。因爲你將很多信息從一個傳遞到另一個,所以將它們分開有點麻煩,這使得代碼難以書寫和閱讀。 –
順便說一句,您在'list_of_answers = answers_for_quiz'中將'answers_for_quiz'的末尾括起來,所以不是調用函數並命名結果'list_of_answers',而是將'list_of_answers'變成函數的另一個名稱。另外,你不應該在本身的末尾遞歸調用'choose_quiz()',而應該使用'while True'循環。 'player_level()'也一樣# –