我目前有一個服務器應用程序正在偵聽UDP數據包的端口。當一個發送到服務器時,它會正確接收並處理它。有什麼辦法可以得到數據包的IP地址?從UDP連接獲取客戶端IP C#
這裏是我創建套接字
this.UDPListener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, Port);
this.UDPListener.Bind(endPoint);
SocketAsyncEventArgs socketEventArgs = new SocketAsyncEventArgs();
socketEventArgs.SetBuffer(this.ReceiveBuffer, 0, this.ReceiveBuffer.Length);
socketEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>(OnReceive);
if (!this.UDPListener.ReceiveAsync(socketEventArgs))
ThreadPool.QueueUserWorkItem(new WaitCallback((Object o) => this.OnReceive(this, socketEventArgs)));
當的onReceive被稱爲沒有什麼,其中含有消息來自IP地址。我已經查看了SocketAsyncEventArgs,我看到的只是偵聽的IP。
編輯:
這是我最終做的。
this.UDPListener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
this.UDPListener.Bind(new IPEndPoint(IPAddress.Any, Port));
EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
this.UDPListener.BeginReceiveFrom(ReceiveBuffer, 0, ReceiveBuffer.Length, SocketFlags.None, ref remoteEndPoint, OnReceive, this.UDPListener);
中的onReceive
然後繼承人如何獲得你需要檢查的參數的ReceiveMessageFromPacketInfo
字段中的數據和信息
//Get the received message.
Socket receiveSocket = (Socket)AsyncResult.AsyncState;
EndPoint clientEndPoint = new IPEndPoint(IPAddress.Any, 0);
int udpMessageLength = receiveSocket.EndReceiveFrom(AsyncResult, ref clientEndPoint);
byte[] udpMessage = new byte[udpMessageLength];
Array.Copy(ReceiveBuffer, udpMessage, udpMessageLength);
//Start listening for a new message.
EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, Int32.Parse(((IPEndPoint)receiveSocket.LocalEndPoint).Port.ToString()));
this.UDPListener.BeginReceiveFrom(ReceiveBuffer, 0, ReceiveBuffer.Length, SocketFlags.None, ref remoteEndPoint, OnReceive, this.UDPListener);
//Handle the received message
Debug.WriteLine("Recieved {0} bytes from {1}:{2} to {3}:{4}", udpMessageLength, ((IPEndPoint)clientEndPoint).Address, ((IPEndPoint)clientEndPoint).Port, ((IPEndPoint)receiveSocket.LocalEndPoint).Address, ((IPEndPoint)receiveSocket.LocalEndPoint).Port);
這裏有個很好的答案http://stackoverflow.com/a/5795658/397817 – 2014-09-06 21:35:41