0
我一直在努力工作這段代碼,就像當你將鼠標懸停在開始按鈕上時它應該將它的顏色更改爲灰色,但是每當我將鼠標懸停在它上面。沒有任何反應,有人可以告訴我爲什麼?我沒有得到任何錯誤,似乎我的mousemoved監聽器沒有被編譯器識別,對不起我的英文。我還沒有完成它尚未但這裏是代碼:mouseMoved事件不起作用
class Contents extends JFrame implements Runnable {
private Image dbi;
private Graphics dbg;
private boolean isStarted, isHovered;
private int x,y,xDir,yDir,bx,by,timer,life,my,mx,mhx,mhy;
private Rectangle startgame = new Rectangle(80,100,150,40);
Contents()
{
super();
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
if(isStarted)
setSize(600,600);
else
{
setSize(300,300);
setBackground(Color.BLUE);
}
setLocationRelativeTo(null);
isStarted = false;
isHovered = false;
addMouseListener(new MouseAdapter()
{
public void mousePressed(MouseEvent e)
{
mx = e.getX();
my = e.getY();
if(mx > startgame.x && mx < startgame.x+startgame.width &&
my > startgame.y && my < startgame.y+startgame.height)
{
isStarted = true;
}
}
public void mouseMoved(MouseEvent e)
{
mhx = e.getX();
mhy = e.getY();
if(mhx > startgame.x && mhx < startgame.x+startgame.width &&
mhy > startgame.y && mhy < startgame.y+startgame.height)
isHovered = true;
else
isHovered = false;
}
});
}
public void paint(Graphics g)
{
dbi = createImage(getWidth(), getHeight());
dbg = dbi.getGraphics();
draw(dbg);
g.drawImage(dbi,0,0,this);
repaint();
}
public void draw(Graphics g)
{
if(!isStarted)
{
if(!isHovered)
g.setColor(Color.GRAY);
else
g.setColor(Color.GREEN);
g.fillRect(startgame.x, startgame.y, startgame.width, startgame.height);
g.setFont(new Font("Serif",Font.BOLD,24));
g.setColor(Color.WHITE);
g.drawString("Start game", startgame.x+20, startgame.y+25);
g.drawString(String.format("hoverx: %d hovery: %d",mhx,mhy), 50,200);
}
else
{
}
}
public void run()
{
} }
public class Game {
public static void main(String[] args)
{
Contents c = new Contents();
} }
另外,你可以推薦我一些網站,可以幫助我學會創建一些遊戲。謝謝。 :) – user3489301
嗯..你不應該添加一個'MouseListener'到一個按鈕,而不是框架?..那麼只需使用'mouseEntered'和'mouseExited'? –
如果它是一個自定義按鈕,你正在繪畫,它看起來像1.您需要在'mouseMoved'方法中調用'repaint()'2.不要在'paint'方法中調用'repaint' 。你也忘了在'paint'方法中調用'super.paint'。 –