-3
我正在爲我的拼貼項目開發一個小遊戲應用程序。當我在第一輪和第二輪時,我的應用程序運行順利的那一刻,它隨着此錯誤java.lang.OutofMemoryError
崩潰。我找不到這個問題。java.lang.OutofMemoryError問題
if (pic == null)
pic = BitmapFactory.decodeResource(context.getResources(), R.drawable.background);
scalepic = Bitmap.createScaledBitmap(pic, 720, 3840, false);
pic.recycle();
background = new Background(scalepic);
,這是錯誤:
java.lang.OutOfMemoryError: Failed to allocate a 117964812 byte allocation with 16777216 free bytes and 18MB until OOM
at dalvik.system.VMRuntime.newNonMovableArray(Native Method)
at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method)
at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:856)
at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:675)
at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:703)
at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:733)
at de.hs_kl.imst.gatav.runner.GameView.<init>(GameView.java:88)
at de.hs_kl.imst.gatav.runner.Start.onCreate(Start.java:39)
at android.app.Activity.performCreate(Activity.java:6876)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1135)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3207)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3350)
at android.app.ActivityThread.access$1100(ActivityThread.java:222)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1795)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:158)
at android.app.ActivityThread.main(ActivityThread.java:7229)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1230)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1120)
如果我擦除循環,那麼遊戲的第一次嘗試後粉碎......
@njumuralidharan請停止將logcatlogs從代碼更改爲blockqoute ...我知道你是聲望wh *但不是 – Selvin
那麼每次開始新遊戲時都不要創建位圖 – EpicPandaForce
@EpicPandaForce是啊,但我該怎麼做? – Penrock