當在main方法中調用方法setPiece(int x,int y,char piece)時,我希望棋盤上填充字符論點,但由於某些原因,我沒有得到我打算在打印該方法後打印該板的預期結果。我在TicTacToe遊戲'piece'中設置的方法不起作用
public class TicTacToe {
private char[][] board;
public TicTacToe() {
board = new char[3][3];
for (int r = 0; r < 3; r++) {
for (int c = 0; c < 3; c++) {
board[r][c] = ' ';
}
}
}
public void setPiece(int x, int y, char piece){
board[x][y] = piece;
}
public String toString(){
String result = "";
for (int r = 0; r < 3; r++) {
for (int c = 0; c < 3; c++) {
board[r][c] = ' ';
System.out.print(board[r][c] + " | ");
}
System.out.println();
}
return result;
}
public static void main(String[] args) {
TicTacToe board = new TicTacToe();
board.setPiece(1, 2, 'x');
System.out.println(board); //I am expecting here the board to be filled with 'x', but it won't work so.
}
}
我做了什麼錯在這裏?我應該如何重寫我的方法才能獲得我想要的結果?
這是什麼意思'錯'在這裏?該行中的 – Zip
tostring方法將數組中的每個元素再次設置爲「'所以分配的x值發生了變化 –