2015-09-21 60 views
-5
package me.san33der.pvp; 

import java.util.Random; 

import org.bukkit.ChatColor; 
import org.bukkit.Location; 
import org.bukkit.Material; 
import org.bukkit.command.Command; 
import org.bukkit.command.CommandSender; 
import org.bukkit.enchantments.Enchantment; 
import org.bukkit.entity.Player; 
import org.bukkit.inventory.ItemStack; 
import org.bukkit.inventory.meta.ItemMeta; 
import org.bukkit.plugin.PluginManager; 
import org.bukkit.plugin.java.JavaPlugin; 

import me.san33der.pvp.listeners; 

public class Main extends JavaPlugin { 

private static Main instance; 

public void log(String string) { 

} 

public static Main getInstance() { 
    return instance; 

} 

public void registerListeners() { 
    PluginManager pm = getServer().getPluginManager(); 
    pm.registerEvents(new listeners(this), this); 

} 

public void registerCommands() { 
    // not used yet 

} 

@Override 
public void onEnable() { 
    getLogger().info("has been enabled"); 
    instance = this; 

    registerListeners(); 
    registerCommands(); 

} 

@Override 
public void onDisable() { 
    getLogger().info("has been disabled"); 
    instance = null; 
} 

// commands 

@Override 
public boolean onCommand(CommandSender sender, Command cmd, String commendlabel, String[] args) { 



    // starter command 
    if (cmd.getName().equalsIgnoreCase("starter") && sender instanceof Player) { 

     Player p = (Player) sender; 
     p.getInventory().clear(); 
     ItemStack starterbow = new ItemStack(Material.BOW); 
     ItemMeta m = starterbow.getItemMeta(); 
     m.setDisplayName(ChatColor.GREEN + "starterbow"); 
     starterbow.setItemMeta(m); 
     starterbow.addEnchantment(Enchantment.ARROW_FIRE, 1); 
     starterbow.addEnchantment(Enchantment.ARROW_INFINITE, 1); 
     p.getInventory().addItem(starterbow); 
     p.getInventory().addItem(new ItemStack(Material.ARROW)); 
     p.getInventory().setChestplate(new ItemStack(Material.IRON_CHESTPLATE)); 
     p.getInventory().setLeggings(new ItemStack(Material.IRON_LEGGINGS)); 
     p.getInventory().setBoots(new ItemStack(Material.IRON_BOOTS)); 
     p.getInventory().setHelmet(new ItemStack(Material.IRON_HELMET)); 
     p.setMaxHealth(50); 
     p.setHealth(50); 
     p.sendMessage(ChatColor.DARK_RED + "YOU WAS GIVING THE" + ChatColor.YELLOW + " starterkit"); 
    } 

     return false; 




// end of starter command 

// amateur command 
if(cmd.getName().equalsIgnoreCase("amateur")&&sender instanceof Player) { 



    Player p = (Player) sender; 


    p.getInventory().clear(); 
    ItemStack amateurbow = new ItemStack(Material.BOW); 
    ItemMeta n = amateurbow.getItemMeta(); 
    n.setDisplayName(ChatColor.YELLOW + "amateurbow"); 
    amateurbow.setItemMeta(n); 
    amateurbow.addEnchantment(Enchantment.ARROW_FIRE, 1); 
    amateurbow.addEnchantment(Enchantment.ARROW_INFINITE, 1); 
    ItemStack amateursword = new ItemStack(Material.DIAMOND_SWORD); 
    ItemMeta m = amateursword.getItemMeta(); 
    m.setDisplayName(ChatColor.YELLOW + "amateursword"); 
    amateursword.setItemMeta(m); 
    amateursword.addEnchantment(Enchantment.FIRE_ASPECT, 2); 
    amateursword.addEnchantment(Enchantment.KNOCKBACK, 2); 
    p.getInventory().setChestplate(new ItemStack(Material.IRON_CHESTPLATE)); 
    p.getInventory().setBoots(new ItemStack(Material.IRON_BOOTS)); 
    p.getInventory().setHelmet(new ItemStack(Material.IRON_HELMET)); 
    p.getInventory().setLeggings(new ItemStack(Material.IRON_LEGGINGS)); 
    p.getInventory().addItem(amateursword); 
    p.getInventory().addItem(amateurbow); 
    p.getInventory().addItem(new ItemStack(Material.ARROW, 1)); 
    p.setMaxHealth(30); 
    p.setHealth(30); 
    p.sendMessage(ChatColor.GOLD + "you was given the" + ChatColor.DARK_GRAY + " amateurkit"); 

    return false; 
} 
// random teleport 
if(cmd.getName().equalsIgnoreCase("teleportme")&&sender instanceof Player) { 



    Player player = (Player) sender; 


    Location originalLocation = player.getLocation(); 

    Random random = new Random(); 

    Location teleportLocation = null; 

    int x = random.nextInt(10) + 1; 
    int y = 30; 
    int z = random.nextInt(10) + 1; 

    boolean isOnLand = false; 

    while (isOnLand == false) { 

     teleportLocation = new Location(player.getWorld(), x, y, z); 

     if (teleportLocation.getBlock().getType() != Material.AIR) { 
      isOnLand = true; 
     } else 
      y--; 

    } 

    player.teleport(new Location(player.getWorld(), teleportLocation.getX(), teleportLocation.getY() + 1, 
      teleportLocation.getZ())); 

    player.sendMessage(ChatColor.RED + "You have been teleported " 
      + (int) teleportLocation.distance(originalLocation) + " blocks away!"); 

    return true; 



return false; 

// spawn 
if(cmd.getName().equalsIgnoreCase("spawn")&&sender instanceof Player) 

{ 
    Player p = (Player) sender; 
    p.teleport(p.getWorld().getSpawnLocation()); 
    p.sendMessage(ChatColor.RED + "you have been teleported to spawn"); 

    return false; 


    // setspawn 
    if (cmd.getName().equalsIgnoreCase("setspawn") && sender instanceof Player) { 

     p.getWorld().setSpawnLocation(p.getLocation().getBlockX(), p.getLocation().getBlockY(), 
       p.getLocation().getBlockZ()); 
     p.sendMessage("spawn location has been set at world" + p.getWorld().getName()); 

    } 

    return false; 

} 

} 
} 

它是什麼問題我不明白我做錯了什麼。合成錯誤,插入}以完成ClassBody

因爲我剛開始使用java工作,所以我很感激徹底的解釋,我想從我的錯誤中學習。

回答

0

看看你的縮進和包圍。每種方法應該有一個開放和結束的大括號。你得到的錯誤是由於某處丟失括號而引起的,這意味着編譯器認爲你沒有正確關閉該類。

+0

我做了你告訴我現在我得到這個http://prntscr.com/8irhx2 – san33der

+0

大的錯誤表明包圍仍然是錯誤的 - 錯誤信息說什麼? – helencrump

+0

現在我得到了這個http://prntscr.com/8isi9m – san33der

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