2017-10-19 177 views
0

我有以下XSD片:gSOAP的XS:選擇渲染重複父元素

<xs:element name="MESSAGE"> 
    <xs:complexType> 
     <xs:sequence> 
     <xs:element ref="HEADER"/> 
     <xs:element ref="BODY" minOccurs="1" maxOccurs="1"/> 
     </xs:sequence> 
     <xs:attribute name="VERSION" type="xs:unsignedInt" use="required"/> 
    </xs:complexType> 
    </xs:element> 

...

<xs:element name="BODY"> 
    <xs:complexType> 
     <xs:choice maxOccurs="2"> 
     <xs:element ref="LANE" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="DEVICE" minOccurs="0" maxOccurs="unbounded"/> 
     <xs:element ref="TRIP" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="CASH_DISPOSAL" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="ISSUE" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="SHIFT" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="SALE_RECHARGE" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="LIFE" minOccurs="0" maxOc`enter code here`curs="1"/> 
     <xs:element ref="OBSERVATION" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="SURVEY_RESPONSE" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="BLOCK_USER" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="ACTION" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="SPECIALACTION" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="TEXT" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="RESEND" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="TRIP_RESEND" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="DISPLAY" minOccurs="0" maxOccurs="1"/> 
     <xs:element ref="DEBT_CANCELLATION" minOccurs="0"/> 
     </xs:choice> 
    </xs:complexType> 
    </xs:element> 

...

這是由gSOAP的產生soapStub:

#ifndef SOAP_TYPE_union_BODY 
#define SOAP_TYPE_union_BODY (88) 
/* union serializable only when used as a member of a struct or class with a union variant selector */ 
union union_BODY 
{ 
     #define SOAP_UNION_union_BODY_LANE_ (1) /**< union variant selector value for member LANE_ */ 
     LANE *LANE_; 
     #define SOAP_UNION_union_BODY_DEVICE_ (2) /**< union variant selector value for member DEVICE_ */ 
     std::vector<std::shared_ptr<DEVICE> > *DEVICE_; 
     #define SOAP_UNION_union_BODY_TRIP_ (3) /**< union variant selector value for member TRIP_ */ 
     TRIP *TRIP_; 
     #define SOAP_UNION_union_BODY_CASH_USCOREDISPOSAL_ (4) /**< union variant selector value for member CASH_USCOREDISPOSAL_ */ 
     CASH_USCOREDISPOSAL *CASH_USCOREDISPOSAL_; 
     #define SOAP_UNION_union_BODY_ISSUE_ (5) /**< union variant selector value for member ISSUE_ */ 
     ISSUE *ISSUE_; 
     #define SOAP_UNION_union_BODY_SHIFT_ (6) /**< union variant selector value for member SHIFT_ */ 
     SHIFT *SHIFT_; 
     #define SOAP_UNION_union_BODY_SALE_USCORERECHARGE_ (7) /**< union variant selector value for member SALE_USCORERECHARGE_ */ 
     SALE_USCORERECHARGE *SALE_USCORERECHARGE_; 
     #define SOAP_UNION_union_BODY_LIFE_ (8) /**< union variant selector value for member LIFE_ */ 
     LIFE *LIFE_; 
     #define SOAP_UNION_union_BODY_OBSERVATION_ (9) /**< union variant selector value for member OBSERVATION_ */ 
     OBSERVATION *OBSERVATION_; 
     #define SOAP_UNION_union_BODY_SURVEY_USCORERESPONSE_ (10) /**< union variant selector value for member SURVEY_USCORERESPONSE_ */ 
     SURVEY_USCORERESPONSE *SURVEY_USCORERESPONSE_; 
     #define SOAP_UNION_union_BODY_BLOCK_USCOREUSER_ (11) /**< union variant selector value for member BLOCK_USCOREUSER_ */ 
     BLOCK_USCOREUSER *BLOCK_USCOREUSER_; 
     #define SOAP_UNION_union_BODY_ACTION_ (12) /**< union variant selector value for member ACTION_ */ 
     ACTION *ACTION_; 
     #define SOAP_UNION_union_BODY_SPECIALACTION_ (13) /**< union variant selector value for member SPECIALACTION_ */ 
     SPECIALACTION *SPECIALACTION_; 
     #define SOAP_UNION_union_BODY_TEXT_ (14) /**< union variant selector value for member TEXT_ */ 
     TEXT *TEXT_; 
     #define SOAP_UNION_union_BODY_RESEND_ (15) /**< union variant selector value for member RESEND_ */ 
     RESEND *RESEND_; 
     #define SOAP_UNION_union_BODY_TRIP_USCORERESEND_ (16) /**< union variant selector value for member TRIP_USCORERESEND_ */ 
     TRIP_USCORERESEND *TRIP_USCORERESEND_; 
     #define SOAP_UNION_union_BODY_DISPLAY_ (17) /**< union variant selector value for member DISPLAY_ */ 
     DISPLAY *DISPLAY_; 
     #define SOAP_UNION_union_BODY_DEBT_USCORECANCELLATION_ (18) /**< union variant selector value for member DEBT_USCORECANCELLATION_ */ 
     DEBT_USCORECANCELLATION *DEBT_USCORECANCELLATION_; 
}; 
#endif 

/* D:\dd\projects\Deoban\source\Actros\developed\libs\upperLevelInterface\sep\messages.h:422 */ 
#ifndef SOAP_TYPE__union_BODY 
#define SOAP_TYPE__union_BODY (67) 
/* Choice: */ 
class SOAP_CMAC _union_BODY { 
     public: 
     /// Union with union union_BODY variant selector __union_BODY set to one of: SOAP_UNION_union_BODY_LANE_ SOAP_UNION_union_BODY_DEVICE_ SOAP_UNION_union_BODY_TRIP_ SOAP_UNION_union_BODY_CASH_USCOREDISPOSAL_ SOAP_UNION_union_BODY_ISSUE_ SOAP_UNION_union_BODY_SHIFT_ SOAP_UNION_union_BODY_SALE_USCORERECHARGE_ SOAP_UNION_union_BODY_LIFE_ SOAP_UNION_union_BODY_OBSERVATION_ SOAP_UNION_union_BODY_SURVEY_USCORERESPONSE_ SOAP_UNION_union_BODY_BLOCK_USCOREUSER_ SOAP_UNION_union_BODY_ACTION_ SOAP_UNION_union_BODY_SPECIALACTION_ SOAP_UNION_union_BODY_TEXT_ SOAP_UNION_union_BODY_RESEND_ SOAP_UNION_union_BODY_TRIP_USCORERESEND_ SOAP_UNION_union_BODY_DISPLAY_ SOAP_UNION_union_BODY_DEBT_USCORECANCELLATION_ 
     int __union_BODY; 
     union union_BODY _BODY; 
     public: 
     /// Return unique type id SOAP_TYPE__union_BODY 
     virtual int soap_type(void) const { return SOAP_TYPE__union_BODY; } 
     /// (Re)set members to default values 
     virtual void soap_default(struct soap*); 
     /// Serialize object to prepare for SOAP 1.1/1.2 encoded output (or with SOAP_XML_GRAPH) by analyzing its (cyclic) structures 
     virtual void soap_serialize(struct soap*) const; 
     /// Output object in XML, compliant with SOAP 1.1 encoding style, return error code or SOAP_OK 
     virtual int soap_put(struct soap*, const char *tag, const char *type) const; 
     /// Output object in XML, with tag and optional id attribute and xsi:type, return error code or SOAP_OK 
     virtual int soap_out(struct soap*, const char *tag, int id, const char *type) const; 
     /// Get object from XML, compliant with SOAP 1.1 encoding style, return pointer to object or NULL on error 
     virtual void *soap_get(struct soap*, const char *tag, const char *type); 
     /// Get object from XML, with matching tag and type (NULL matches any tag and type), return pointer to object or NULL on error 
     virtual void *soap_in(struct soap*, const char *tag, const char *type); 
     /// Return a new object of type _union_BODY, default initialized and not managed by a soap context 
     virtual _union_BODY *soap_alloc(void) const { return SOAP_NEW(_union_BODY); } 
     public: 
     /// Constructor with initializations 
     _union_BODY() 
     { 
      __union_BODY = 0; 
     } 
     virtual ~_union_BODY() { } 
     /// Friend allocator used by soap_new__union_BODY(struct soap*, int) 
     friend SOAP_FMAC1 _union_BODY * SOAP_FMAC2 soap_instantiate__union_BODY(struct soap*, int, const char*, const char*, size_t*); 
}; 
#endif 

/* D:\dd\projects\Deoban\source\Actros\developed\libs\upperLevelInterface\sep\messages.h:170 */ 
#ifndef SOAP_TYPE_BODY 
#define SOAP_TYPE_BODY (21) 
/* complex XSD type 'BODY': */ 
class SOAP_CMAC BODY { 
     public: 
     /// Sequence of 0 to 2 elements 'BODY' of XSD type 'union-BODY' stored in dynamic array _BODY of length __size_BODY 
     int __size_BODY; 
     _union_BODY *_BODY; 
     /// Context that manages this object 
     struct soap *soap; 
     public: 
     /// Return unique type id SOAP_TYPE_BODY 
     virtual int soap_type(void) const { return SOAP_TYPE_BODY; } 
     /// (Re)set members to default values 
     virtual void soap_default(struct soap*); 
     /// Serialize object to prepare for SOAP 1.1/1.2 encoded output (or with SOAP_XML_GRAPH) by analyzing its (cyclic) structures 
     virtual void soap_serialize(struct soap*) const; 
     /// Output object in XML, compliant with SOAP 1.1 encoding style, return error code or SOAP_OK 
     virtual int soap_put(struct soap*, const char *tag, const char *type) const; 
     /// Output object in XML, with tag and optional id attribute and xsi:type, return error code or SOAP_OK 
     virtual int soap_out(struct soap*, const char *tag, int id, const char *type) const; 
     /// Get object from XML, compliant with SOAP 1.1 encoding style, return pointer to object or NULL on error 
     virtual void *soap_get(struct soap*, const char *tag, const char *type); 
     /// Get object from XML, with matching tag and type (NULL matches any tag and type), return pointer to object or NULL on error 
     virtual void *soap_in(struct soap*, const char *tag, const char *type); 
     /// Return a new object of type BODY, default initialized and not managed by a soap context 
     virtual BODY *soap_alloc(void) const { return SOAP_NEW(BODY); } 
     public: 
     /// Constructor with initializations 
     BODY() 
     { 
      __size_BODY = 0; 
      _BODY = NULL; 
      soap = (struct soap *)0; 
     } 
     virtual ~BODY() { } 
     /// Friend allocator used by soap_new_BODY(struct soap*, int) 
     friend SOAP_FMAC1 BODY * SOAP_FMAC2 soap_instantiate_BODY(struct soap*, int, const char*, const char*, size_t*); 
}; 
#endif 

我建立的消息a S請按照:

MESSAGE soapMSG; 
    HEADER soapHeader; 
    BODY soapBody; 
    LANE soapLane; 

    ... 

soapMSG.BODY_ = std::make_shared<BODY>(); // here i use a maping pointer to sharedptr 

     soapMSG.BODY_->_BODY = new ((_union_BODY *)soap_malloc(ctx, 2 * sizeof(_unionBody))) _union_BODY[2]; 

     soapMSG.BODY_->__size_BODY = 2; 

     soapMSG.BODY_->_BODY[0].__union_BODY = SOAP_UNION_union_BODY_LANE_; 

     soapMSG.BODY_->_BODY[0]._BODY.LANE_ = &soapLane; 

... 

的問題是: 當XSD包含的xs:選擇,gSOAP的產生並集以通過動態陣列一起使用,問題是,每_union_Body gSOAP的與父元件包括

使其
<MESSAGE xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" VERSION="0"> 
     <HEADER SOCIETY="0" CONCESSION="0" FROM="456" TO="123" DATETIME="1970-01-01 01:00:00" SEQUENCE="0" CODE="8" LOCAL="0" MAINTENANCE="0" CHECKSUM=""> 
     </HEADER> 
     <BODY> 
      <BODY> 
       <LANE STATUS="0" COLLECTOR="" SHIFT_NUMBER="0" BEGIN_DATETIME="2017-10-19 10:04:58" FUNCTION="1" WORK_MODE="2"></LANE> 
      </BODY> 
... 
     </BODY> 
    </MESSAGE> 

我該如何避免這種情況?

預先感謝您!

回答

0

我找到了解決辦法: 從GENIVIA文件 「 成員成爲一個隱藏的XML元素,即不是XML明顯呈現,當它的名字以雙下劃線開始這使得測序數據的集合成員,基本上是通過形成一系列可以選擇或重複的元素。「 然後我修改由gSOAP的產生.H:

/// @brief Top-level root element "":BODY 
/// @brief "":BODY is a complexType. 
/// 
/// class BODY operations: 
/// - BODY* soap_new_BODY(soap*) allocate and default initialize 
/// - BODY* soap_new_BODY(soap*, int num) allocate array and default initialize values 
/// - BODY* soap_new_req_BODY(soap*, ...) allocate, set required members 
/// - BODY* soap_new_set_BODY(soap*, ...) allocate, set all public members 
/// - BODY::soap_default(soap*) default initialize members 
/// - int soap_read_BODY(soap*, BODY*) deserialize from a stream 
/// - int soap_write_BODY(soap*, BODY*) serialize to a stream 
/// - BODY* BODY::soap_dup(soap*) returns deep copy of BODY, copies the (cyclic) graph structure when a context is provided, or (cycle-pruned) tree structure with soap_set_mode(soap, SOAP_XML_TREE) (use soapcpp2 -Ec) 
/// - BODY::soap_del() deep deletes BODY data members, use only after BODY::soap_dup(NULL) (use soapcpp2 -Ed) 
class BODY 
{ public: 
// BEGIN CHOICE <xs:choice maxOccurs="2"> 
    $int         __size_BODY     0:2; 
    class ___union_BODY 
    { 
    $int         __union_BODY     ; ///< Union union_BODY selector: set to SOAP_UNION_union_BODY_<fieldname> 
/// Union for choice in BODY. 
    union union_BODY 
    { 
/// Element reference ":""":LANE. 
    LANE*        LANE_       0; ///< Optional element. 
/// Vector of std::shared_ptr<DEVICE> element refs of length 0..unbounded. 
    std::vector<std::shared_ptr<DEVICE> > *DEVICE_      0; 
/// Element reference ":""":TRIP. 
    TRIP*        TRIP_       0; ///< Optional element. 
/// Element reference ":""":CASH_DISPOSAL. 
    CASH_USCOREDISPOSAL*     CASH_USCOREDISPOSAL_   0; ///< Optional element. 
/// Element reference ":""":ISSUE. 
    ISSUE*        ISSUE_       0; ///< Optional element. 
/// Element reference ":""":SHIFT. 
    SHIFT*        SHIFT_       0; ///< Optional element. 
/// Element reference ":""":SALE_RECHARGE. 
    SALE_USCORERECHARGE*     SALE_USCORERECHARGE_   0; ///< Optional element. 
/// Element reference ":""":LIFE. 
    LIFE*        LIFE_       0; ///< Optional element. 
/// Element reference ":""":OBSERVATION. 
    OBSERVATION*       OBSERVATION_     0; ///< Optional element. 
/// Element reference ":""":SURVEY_RESPONSE. 
    SURVEY_USCORERESPONSE*    SURVEY_USCORERESPONSE_   0; ///< Optional element. 
/// Element reference ":""":BLOCK_USER. 
    BLOCK_USCOREUSER*     BLOCK_USCOREUSER_    0; ///< Optional element. 
/// Element reference ":""":ACTION. 
    ACTION*        ACTION_      0; ///< Optional element. 
/// Element reference ":""":SPECIALACTION. 
    SPECIALACTION*      SPECIALACTION_     0; ///< Optional element. 
/// Element reference ":""":TEXT. 
    TEXT*        TEXT_       0; ///< Optional element. 
/// Element reference ":""":RESEND. 
    RESEND*        RESEND_      0; ///< Optional element. 
/// Element reference ":""":TRIP_RESEND. 
    TRIP_USCORERESEND*     TRIP_USCORERESEND_    0; ///< Optional element. 
/// Element reference ":""":DISPLAY. 
    DISPLAY*        DISPLAY_      0; ///< Optional element. 
/// Element reference ":""":DEBT_CANCELLATION. 
    DEBT_USCORECANCELLATION*    DEBT_USCORECANCELLATION_  0; ///< Optional element. 
    }         _BODY       ; 
    }         *_BODY       ; 
// END OF CHOICE 
/// A handle to the soap struct context that manages this instance when instantiated by a context or NULL otherwise (automatically set). 
    struct soap       *soap       ; 
}; 

到:我已重命名類_unionody_BODY將___unión_BODY和德變量名_BODY到___BODY

謝謝

/// @brief Top-level root element "":BODY 
/// @brief "":BODY is a complexType. 
/// 
/// class BODY operations: 
/// - BODY* soap_new_BODY(soap*) allocate and default initialize 
/// - BODY* soap_new_BODY(soap*, int num) allocate array and default initialize values 
/// - BODY* soap_new_req_BODY(soap*, ...) allocate, set required members 
/// - BODY* soap_new_set_BODY(soap*, ...) allocate, set all public members 
/// - BODY::soap_default(soap*) default initialize members 
/// - int soap_read_BODY(soap*, BODY*) deserialize from a stream 
/// - int soap_write_BODY(soap*, BODY*) serialize to a stream 
/// - BODY* BODY::soap_dup(soap*) returns deep copy of BODY, copies the (cyclic) graph structure when a context is provided, or (cycle-pruned) tree structure with soap_set_mode(soap, SOAP_XML_TREE) (use soapcpp2 -Ec) 
/// - BODY::soap_del() deep deletes BODY data members, use only after BODY::soap_dup(NULL) (use soapcpp2 -Ed) 
class BODY 
{ public: 
// BEGIN CHOICE <xs:choice maxOccurs="2"> 
    $int         __size_BODY     0:2; 
    class ___union_BODY 
    { 
    $int         __union_BODY     ; ///< Union union_BODY selector: set to SOAP_UNION_union_BODY_<fieldname> 
/// Union for choice in BODY. 
    union union_BODY 
    { 
/// Element reference ":""":LANE. 
    LANE*        LANE_       0; ///< Optional element. 
/// Vector of std::shared_ptr<DEVICE> element refs of length 0..unbounded. 
    std::vector<std::shared_ptr<DEVICE> > *DEVICE_      0; 
/// Element reference ":""":TRIP. 
    TRIP*        TRIP_       0; ///< Optional element. 
/// Element reference ":""":CASH_DISPOSAL. 
    CASH_USCOREDISPOSAL*     CASH_USCOREDISPOSAL_   0; ///< Optional element. 
/// Element reference ":""":ISSUE. 
    ISSUE*        ISSUE_       0; ///< Optional element. 
/// Element reference ":""":SHIFT. 
    SHIFT*        SHIFT_       0; ///< Optional element. 
/// Element reference ":""":SALE_RECHARGE. 
    SALE_USCORERECHARGE*     SALE_USCORERECHARGE_   0; ///< Optional element. 
/// Element reference ":""":LIFE. 
    LIFE*        LIFE_       0; ///< Optional element. 
/// Element reference ":""":OBSERVATION. 
    OBSERVATION*       OBSERVATION_     0; ///< Optional element. 
/// Element reference ":""":SURVEY_RESPONSE. 
    SURVEY_USCORERESPONSE*    SURVEY_USCORERESPONSE_   0; ///< Optional element. 
/// Element reference ":""":BLOCK_USER. 
    BLOCK_USCOREUSER*     BLOCK_USCOREUSER_    0; ///< Optional element. 
/// Element reference ":""":ACTION. 
    ACTION*        ACTION_      0; ///< Optional element. 
/// Element reference ":""":SPECIALACTION. 
    SPECIALACTION*      SPECIALACTION_     0; ///< Optional element. 
/// Element reference ":""":TEXT. 
    TEXT*        TEXT_       0; ///< Optional element. 
/// Element reference ":""":RESEND. 
    RESEND*        RESEND_      0; ///< Optional element. 
/// Element reference ":""":TRIP_RESEND. 
    TRIP_USCORERESEND*     TRIP_USCORERESEND_    0; ///< Optional element. 
/// Element reference ":""":DISPLAY. 
    DISPLAY*        DISPLAY_      0; ///< Optional element. 
/// Element reference ":""":DEBT_CANCELLATION. 
    DEBT_USCORECANCELLATION*    DEBT_USCORECANCELLATION_  0; ///< Optional element. 
    }         _BODY       ; 
    }         *___BODY       ; 
// END OF CHOICE 
/// A handle to the soap struct context that manages this instance when instantiated by a context or NULL otherwise (automatically set). 
    struct soap       *soap       ; 
}; 

通知非常。