2016-03-02 85 views
0

嗨我試圖用HEVC編碼器HM 16.8編碼圖像。只要我將cfg-File中的InputBitDepth更改爲10位,我會得到以下輸出:10位HEVC編碼器

概要---------------------- ---------------------------------- Total Frames |比特率Y-PSNR U-PSNR V-PSNR YUV-PSNR 0 a -nan -nan -nan -nan -nan

I切片------------------ -------------------------------------- Total Frames |比特率Y-PSNR U-PSNR V-PSNR YUV-PSNR 0 i -nan -nan -nan -nan -nan

P Slices ------------------ -------------------------------------- Total Frames | Bitrate Y-PSNR U-PSNR V-PSNR YUV-PSNR 0 p -nan -nan -nan -nan -nan

B Slices ------------------ -------------------------------------- Total Frames |比特率的Y PSNR U形PSNR V-PSNR YUV-PSNR 0 B -NAN -NAN -NAN -NAN -NAN

RVM:0.000字節寫入文件:0(-NAN kbps的)

輸入 - 圖片: RAW-YUV了10Bit 3840X2160 25fps的

輸入命令: ./TAppEncoderstatic -c test_422_10_rext -f 1個-fr 25 -wdt 3840 -hgt 2160 -i Input.yuv

你能告訴我在做什麼錯了?

我用附加的cfg-文件。

#======== File I/O ===================== 
 
BitstreamFile     : str.bin 
 
ReconFile      : rec.yuv 
 

 
InputBitDepth \t \t  : 10 
 
OutputBitDepth \t \t  : 10 
 
InputChromaFormat \t  : 422 
 

 
#======== Profile definition ============== 
 
Profile      : main-RExt # Profile name to use for encoding. Use main (for FDIS main), main10 (for FDIS main10), main-still-picture, main-RExt, high-throughput-RExt, main-SCC 
 
Tier       : main  # Tier to use for interpretation of --Level (main or high only)" 
 
Level \t \t \t  : 5.1 
 

 
#======== Unit definition ================ 
 
MaxCUWidth     : 64   # Maximum coding unit width in pixel 
 
MaxCUHeight     : 64   # Maximum coding unit height in pixel 
 
MaxPartitionDepth    : 4   # Maximum coding unit depth 
 
QuadtreeTULog2MaxSize   : 5   # Log2 of maximum transform size for 
 
              # quadtree-based TU coding (2...6) 
 
QuadtreeTULog2MinSize   : 2   # Log2 of minimum transform size for 
 
              # quadtree-based TU coding (2...6) 
 
QuadtreeTUMaxDepthInter  : 3 
 
QuadtreeTUMaxDepthIntra  : 3 
 

 
#======== Coding Structure ============= 
 
IntraPeriod     : 1   # Period of I-Frame (-1 = only first) 
 
DecodingRefreshType   : 0   # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 
 
GOPSize      : 1   # GOP Size (number of B slice = GOPSize-1) 
 
#  Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures 
 

 
#=========== Motion Search ============= 
 
FastSearch     : 1   # 0:Full search 1:TZ search 
 
SearchRange     : 64   # (0: Search range is a Full frame) 
 
HadamardME     : 1   # Use of hadamard measure for fractional ME 
 
FEN       : 1   # Fast encoder decision 
 
FDM       : 1   # Fast Decision for Merge RD cost 
 

 
#======== Quantization ============= 
 
QP       : 32   # Quantization parameter(0-51) 
 
MaxDeltaQP     : 0   # CU-based multi-QP optimization 
 
MaxCuDQPDepth     : 0   # Max depth of a minimum CuDQP for sub-LCU-level delta QP 
 
DeltaQpRD      : 0   # Slice-based multi-QP optimization 
 
RDOQ       : 1   # RDOQ 
 
RDOQTS      : 1   # RDOQ for transform skip 
 

 
#=========== Deblock Filter ============ 
 
LoopFilterOffsetInPPS   : 1   # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1 (default) =constant params in PPS, param = base_param) 
 
LoopFilterDisable    : 0   # Disable deblocking filter (0=Filter, 1=No Filter) 
 
LoopFilterBetaOffset_div2  : 0   # base_param: -6 ~ 6 
 
LoopFilterTcOffset_div2  : 0   # base_param: -6 ~ 6 
 
DeblockingFilterMetric  : 0   # blockiness metric (automatically configures deblocking parameters in bitstream). Applies slice-level loop filter offsets (LoopFilterOffsetInPPS and LoopFilterDisable must be 0) 
 

 
#=========== Misc. ============ 
 
InternalBitDepth    : 10   # codec operating bit-depth 
 

 
#=========== Coding Tools ================= 
 
SAO       : 1   # Sample adaptive offset (0: OFF, 1: ON) 
 
AMP       : 1   # Asymmetric motion partitions (0: OFF, 1: ON) 
 
TransformSkip     : 1   # Transform skipping (0: OFF, 1: ON) 
 
TransformSkipFast    : 1   # Fast Transform skipping (0: OFF, 1: ON) 
 
SAOLcuBoundary    : 0   # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON) 
 

 
#============ Slices ================ 
 
SliceMode    : 0    # 0: Disable all slice options. 
 
              # 1: Enforce maximum number of LCU in an slice, 
 
              # 2: Enforce maximum number of bytes in an 'slice' 
 
              # 3: Enforce maximum number of tiles in a slice 
 
SliceArgument   : 1500    # Argument for 'SliceMode'. 
 
              # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice. 
 
              # If SliceMode==2 it represents max. bytes per slice. 
 
              # If SliceMode==3 it represents max. tiles per slice. 
 

 
LFCrossSliceBoundaryFlag : 1    # In-loop filtering, including ALF and DB, is across or not across slice boundary. 
 
              # 0:not across, 1: across 
 

 
#============ PCM ================ 
 
PCMEnabledFlag      : 0    # 0: No PCM mode 
 
PCMLog2MaxSize      : 5    # Log2 of maximum PCM block size. 
 
PCMLog2MinSize      : 3    # Log2 of minimum PCM block size. 
 
PCMInputBitDepthFlag    : 1    # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. 
 
PCMFilterDisableFlag    : 0    # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples. 
 

 
#============ Tiles ================ 
 
TileUniformSpacing     : 0    # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 
 
                 # 1: the column and row boundaries are distributed uniformly 
 
NumTileColumnsMinus1    : 0    # Number of tile columns in a picture minus 1 
 
TileColumnWidthArray    : 2 3    # Array containing tile column width values in units of CTU (from left to right in picture) 
 
NumTileRowsMinus1     : 0    # Number of tile rows in a picture minus 1 
 
TileRowHeightArray     : 2    # Array containing tile row height values in units of CTU (from top to bottom in picture) 
 

 
LFCrossTileBoundaryFlag    : 1    # In-loop filtering is across or not across tile boundary. 
 
                 # 0:not across, 1: across 
 

 
#============ WaveFront ================ 
 
WaveFrontSynchro     : 0    # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case). 
 
                 # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs. 
 

 
#=========== Quantization Matrix ================= 
 
ScalingList     : 0      # ScalingList 0 : off, 1 : default, 2 : file read 
 
ScalingListFile    : scaling_list.txt  # Scaling List file name. If file is not exist, use Default Matrix. 
 

 
#============ Lossless ================ 
 
TransquantBypassEnableFlag : 0       # Value of PPS flag. 
 
CUTransquantBypassFlagForce: 0       # Force transquant bypass mode, when transquant_bypass_enable_flag is enabled 
 

 
#=========== RExt ============ 
 
ExtendedPrecision     : 0    # Increased internal accuracies to support high bit depths (not valid in V1 profiles) 
 
TransformSkipLog2MaxSize   : 2    # Specify transform-skip maximum size. Minimum 2. (not valid in V1 profiles) 
 
ImplicitResidualDPCM    : 1    # Enable implicitly signalled residual DPCM for intra (also known as sample-adaptive intra predict) (not valid in V1 profiles) 
 
ExplicitResidualDPCM    : 1    # Enable explicitly signalled residual DPCM for inter (not valid in V1 profiles) 
 
ResidualRotation     : 1    # Enable rotation of transform-skipped and transquant-bypassed TUs through 180 degrees prior to entropy coding (not valid in V1 profiles) 
 
SingleSignificanceMapContext  : 1    # Enable, for transform-skipped and transquant-bypassed TUs, the selection of a single significance map context variable for all coefficients (not valid in V1 profiles) 
 
IntraReferenceSmoothing    : 1    # 0: Disable use of intra reference smoothing (not valid in V1 profiles). 1: Enable use of intra reference smoothing (same as V1) 
 
GolombRiceParameterAdaptation  : 1    # Enable the partial retention of the Golomb-Rice parameter value from one coefficient group to the next 
 
HighPrecisionPredictionWeighting : 1    # Use high precision option for weighted prediction (not valid in V1 profiles) 
 
CrossComponentPrediction   : 1    # Enable the use of cross-component prediction (not valid in V1 profiles) 
 

 
### DO NOT ADD ANYTHING BELOW THIS LINE ### 
 
### DO NOT DELETE THE EMPTY LINE BELOW ###

回答

0

你的意思是你想編碼原始視頻嗎? 如果您嘗試在main-ext中編碼,您可能需要在typedef.h中啓用Ext__HIGH_BIT_DEPTH_SUPPORT

+0

嗨,我已啓用它,但它不會更改任何內容。在手冊中說它只在使用12到16位bitdepth時才需要啓用rext_high_bit_depth_support。 – resatee

+0

嗨,你不應該使用main10作爲配置文件而不是main-rext? – gsk

+0

我也使用過main10,但是我得到了同樣的問題。這與所有可能的cfg相同 - 文件 – resatee

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