嗨我試圖用HEVC編碼器HM 16.8編碼圖像。只要我將cfg-File中的InputBitDepth更改爲10位,我會得到以下輸出:10位HEVC編碼器
概要---------------------- ---------------------------------- Total Frames |比特率Y-PSNR U-PSNR V-PSNR YUV-PSNR 0 a -nan -nan -nan -nan -nan
I切片------------------ -------------------------------------- Total Frames |比特率Y-PSNR U-PSNR V-PSNR YUV-PSNR 0 i -nan -nan -nan -nan -nan
P Slices ------------------ -------------------------------------- Total Frames | Bitrate Y-PSNR U-PSNR V-PSNR YUV-PSNR 0 p -nan -nan -nan -nan -nan
B Slices ------------------ -------------------------------------- Total Frames |比特率的Y PSNR U形PSNR V-PSNR YUV-PSNR 0 B -NAN -NAN -NAN -NAN -NAN
RVM:0.000字節寫入文件:0(-NAN kbps的)
輸入 - 圖片: RAW-YUV了10Bit 3840X2160 25fps的
輸入命令: ./TAppEncoderstatic -c test_422_10_rext -f 1個-fr 25 -wdt 3840 -hgt 2160 -i Input.yuv
你能告訴我在做什麼錯了?
我用附加的cfg-文件。
#======== File I/O =====================
BitstreamFile : str.bin
ReconFile : rec.yuv
InputBitDepth \t \t : 10
OutputBitDepth \t \t : 10
InputChromaFormat \t : 422
#======== Profile definition ==============
Profile : main-RExt # Profile name to use for encoding. Use main (for FDIS main), main10 (for FDIS main10), main-still-picture, main-RExt, high-throughput-RExt, main-SCC
Tier : main # Tier to use for interpretation of --Level (main or high only)"
Level \t \t \t : 5.1
#======== Unit definition ================
MaxCUWidth : 64 # Maximum coding unit width in pixel
MaxCUHeight : 64 # Maximum coding unit height in pixel
MaxPartitionDepth : 4 # Maximum coding unit depth
QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTUMaxDepthInter : 3
QuadtreeTUMaxDepthIntra : 3
#======== Coding Structure =============
IntraPeriod : 1 # Period of I-Frame (-1 = only first)
DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
GOPSize : 1 # GOP Size (number of B slice = GOPSize-1)
# Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures
#=========== Motion Search =============
FastSearch : 1 # 0:Full search 1:TZ search
SearchRange : 64 # (0: Search range is a Full frame)
HadamardME : 1 # Use of hadamard measure for fractional ME
FEN : 1 # Fast encoder decision
FDM : 1 # Fast Decision for Merge RD cost
#======== Quantization =============
QP : 32 # Quantization parameter(0-51)
MaxDeltaQP : 0 # CU-based multi-QP optimization
MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP
DeltaQpRD : 0 # Slice-based multi-QP optimization
RDOQ : 1 # RDOQ
RDOQTS : 1 # RDOQ for transform skip
#=========== Deblock Filter ============
LoopFilterOffsetInPPS : 1 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1 (default) =constant params in PPS, param = base_param)
LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter)
LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6
LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6
DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream). Applies slice-level loop filter offsets (LoopFilterOffsetInPPS and LoopFilterDisable must be 0)
#=========== Misc. ============
InternalBitDepth : 10 # codec operating bit-depth
#=========== Coding Tools =================
SAO : 1 # Sample adaptive offset (0: OFF, 1: ON)
AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON)
TransformSkip : 1 # Transform skipping (0: OFF, 1: ON)
TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON)
SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
#============ Slices ================
SliceMode : 0 # 0: Disable all slice options.
# 1: Enforce maximum number of LCU in an slice,
# 2: Enforce maximum number of bytes in an 'slice'
# 3: Enforce maximum number of tiles in a slice
SliceArgument : 1500 # Argument for 'SliceMode'.
# If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
# If SliceMode==2 it represents max. bytes per slice.
# If SliceMode==3 it represents max. tiles per slice.
LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary.
# 0:not across, 1: across
#============ PCM ================
PCMEnabledFlag : 0 # 0: No PCM mode
PCMLog2MaxSize : 5 # Log2 of maximum PCM block size.
PCMLog2MinSize : 3 # Log2 of minimum PCM block size.
PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
#============ Tiles ================
TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
# 1: the column and row boundaries are distributed uniformly
NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1
TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture)
NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1
TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture)
LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
# 0:not across, 1: across
#============ WaveFront ================
WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
# >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
#=========== Quantization Matrix =================
ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read
ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix.
#============ Lossless ================
TransquantBypassEnableFlag : 0 # Value of PPS flag.
CUTransquantBypassFlagForce: 0 # Force transquant bypass mode, when transquant_bypass_enable_flag is enabled
#=========== RExt ============
ExtendedPrecision : 0 # Increased internal accuracies to support high bit depths (not valid in V1 profiles)
TransformSkipLog2MaxSize : 2 # Specify transform-skip maximum size. Minimum 2. (not valid in V1 profiles)
ImplicitResidualDPCM : 1 # Enable implicitly signalled residual DPCM for intra (also known as sample-adaptive intra predict) (not valid in V1 profiles)
ExplicitResidualDPCM : 1 # Enable explicitly signalled residual DPCM for inter (not valid in V1 profiles)
ResidualRotation : 1 # Enable rotation of transform-skipped and transquant-bypassed TUs through 180 degrees prior to entropy coding (not valid in V1 profiles)
SingleSignificanceMapContext : 1 # Enable, for transform-skipped and transquant-bypassed TUs, the selection of a single significance map context variable for all coefficients (not valid in V1 profiles)
IntraReferenceSmoothing : 1 # 0: Disable use of intra reference smoothing (not valid in V1 profiles). 1: Enable use of intra reference smoothing (same as V1)
GolombRiceParameterAdaptation : 1 # Enable the partial retention of the Golomb-Rice parameter value from one coefficient group to the next
HighPrecisionPredictionWeighting : 1 # Use high precision option for weighted prediction (not valid in V1 profiles)
CrossComponentPrediction : 1 # Enable the use of cross-component prediction (not valid in V1 profiles)
### DO NOT ADD ANYTHING BELOW THIS LINE ###
### DO NOT DELETE THE EMPTY LINE BELOW ###
嗨,我已啓用它,但它不會更改任何內容。在手冊中說它只在使用12到16位bitdepth時才需要啓用rext_high_bit_depth_support。 – resatee
嗨,你不應該使用main10作爲配置文件而不是main-rext? – gsk
我也使用過main10,但是我得到了同樣的問題。這與所有可能的cfg相同 - 文件 – resatee