1
我達到了它使得一個球體的點,然後我得到該錯誤。我不知道該怎麼做。此代碼的整點是使滑塊工作TypeError:'模塊'對象無法調用#
import maya.cmds as cmds
from functools import partial
import os
import random as rand
class gridTestUI():
def __init__(self, winName="gridTest"):
#Attributes of the class
self.winTitle = "create a window with a grid layout"
#This is the name of the window
self.winName = winName
self.numSpheres = 3
self.getSpheres = []
self.makeSpheres()
self.createUI()
self.movePlacement = []#my change
def createUI(self):
#Test to see if the window exists
if cmds.window(self.winName, exists=True):
#delete the window
cmds.deleteUI(self.winName)
#create a new window
cmds.window(self.winName, title=self.winTitle)
cmds.scrollLayout('scrollLayout')
cmds.columnLayout(adjustableColumn=True)
cmds.frameLayout(label='Buttons', borderStyle='in')
self.mainGrid = cmds.gridLayout(numberOfColumns=self.numSpheres, cellWidthHeight=(200, 200))
for sphereName in self.getSpheres:
cmds.button(l=sphereName,command=partial(self.selectSphere, sphereName))
#This command allow you to create a button
cmds.setParent('..')
cmds.setParent('..')
cmds.frameLayout(label='Sliders', borderStyle='etchedIn')
cmds.columnLayout()
self.moveSlider = cmds.floatSliderGrp(label='Move Sphere', field=True, minValue=-10.0, maxValue=10.0, value=0)
cmds.setParent('..')
cmds.setParent('..')
cmds.showWindow(self.winName)
#cmds.window(self.winName, edit=True, widthHeight=[450,300])
def selectSphere(self,args=None,arg=None):
cmds.select(args)
def makeSpheres(self):
for j in range(self.numSpheres):
self.movePlacement = [0,2,3,6,8,10,12,14,16]
self.getSpheres.append(cmds.polySphere()[0]
cmds.move(movePlacement[j],rand(0,9)*moveSlider,movePlacement[j])
myGrid = gridTestUI()
我認爲錯誤在這裏出現。 Maya似乎完成了其他代碼。仔細
我們展示了完整的錯誤味精 –
#錯誤:「模塊」對象不是可調用 #回溯(最近通話最後一個): #文件「<瑪雅控制檯>」 60行,在 #文件「< maya console>「,第19行,在__init__中 #文件」「,第57行,在makeSpheres #TypeError:'模塊'對象不可調用# –
對不起我在這裏新建 –