Doom 3的編譯錯誤,當我運行scons的來自新文件夾在我的提取源代碼樹的命令,我得到下面的輸出:使用SCons/Ubuntu上
[email protected]:~/Source/doom3engine/neo$ scons
scons: Reading SConscript files ...
Loading build configuration from site.conf:
BUILD_GAMEPAK='0'
JOBS='1'
DEDICATED='0'
SILENT='0'
GL_HARDLINK='0'
ID_MCHECK='2'
BUILD_ROOT='build'
ALSA='1'
CC='gcc'
TARGET_D3XP='1'
TARGET_CORE='1'
BUILD='debug'
TARGET_GAME='1'
TARGET_MONO='0'
BASEFLAGS=''
CXX='g++'
NOCURL='0'
DEBUG_MEMORY='0'
IDNET_HOST=''
LIBC_MALLOC='1'
ID_NOLANADDRESS='0'
TARGET_DEMO='0'
AttributeError: 'SConsEnvironment' object has no attribute 'M4':
File "/home/nroach44/Source/doom3engine/neo/SConstruct", line 422:
SConscript(g_build + '/core/glimp/sys/scons/SConscript.gl')
File "/usr/lib/scons/SCons/Script/SConscript.py", line 614:
return method(*args, **kw)
File "/usr/lib/scons/SCons/Script/SConscript.py", line 551:
return _SConscript(self.fs, *files, **subst_kw)
File "/usr/lib/scons/SCons/Script/SConscript.py", line 260:
exec _file_ in call_stack[-1].globals
File "/home/nroach44/Source/doom3engine/neo/build/debug/core/glimp/sys/scons/SConscript.gl", line 69:
gl_env.M4(i_m4, i_m4 + '.m4')
,如果它失去了一些東西,我不能告訴,沒有引用什麼或什麼。這確實發生在一個新的提取到新的文件夾中。
謝謝!
會通過apt-get嗎? – NRoach44
剛剛通過apt-cache發現它。我會回報。 – NRoach44
謝謝!這解決了它。現在我必須解決另一個問題... – NRoach44