0
package
{
import flash.display.Sprite;
public class AbstractTarget extends Sprite
{
private var __movement:IMovement;
public function AbstractTarget()
{
}
public function set movement(value:IMovement):void {
__movement = value;
}
public function get movement():IMovement {
return __movement;
}
}
}
後來才知道有一個擴展名爲「目標」類AbstractTarget ......我怎麼訪問__movement財產?我是否還必須在我的Target類中寫入getter和setter並覆蓋這兩個函數/方法?繼承和getter和setter
工作,謝謝! – redconservatory 2011-02-07 17:53:38