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如果有一條消息進入server01,server01和server02的消息事件都將被觸發。我覺得行Nodejs事件觸發多次
Socket.prototype = new events.EventEmitter;
會導致完全地單獨的事件實例
感謝您的幫助!
var events = require('events');
var uuid = require('uuid');
// Server class
function Socket (host) {
var self = this;
self.options = {
"serverHost": host,
"serverName": "server",
"clientName": uuid.v4()
};
self.socket = new require('zmq').socket('router');
self.socket.identity = self.options.clientName;
self.socket.connect('tcp://' + self.options.serverHost);
self.socket.on('message', function (sender, data) {
console.log('Sender: %s', self.options.clientName);
console.log('Data: %s', data.toString());
self.emit('message', sender, data);
});
setInterval(function() {
self.socket.send([self.options.serverName, uuid.v4()]);
}, 5000);
self.send = function (obj, callback) {
var status = true;
if(obj !== 'object') {
status = false;
} else {
self.socket.send([self.options.serverName, obj]);
}
if(callback === 'function') {
callback(status);
} else {
return status;
};
};
};
Socket.prototype = new events.EventEmitter;
// Userland
var server01 = new Socket('127.0.0.1:3000');
server01.on('message', function (sender, data) {
console.log('Server01: %s', data.toString());
});
var server02 = new Socket('127.0.0.1:3000');
server02.on('message', function (sender, data) {
console.log('Server02: %s', data.toString());
});
下面是輸出的一個例子,從這個腳本
Sender: 14d36a66-a4e7-484a-9ce0-3f0d368a6986
Data: 03e6bb47-6af0-4700-9b95-7bbc310477f6
Server01: 03e6bb47-6af0-4700-9b95-7bbc310477f6
Server02: 03e6bb47-6af0-4700-9b95-7bbc310477f6
Sender: 59ec292e-abd2-4c9f-ac3e-2bf92c656fde
Data: d66cd320-c3f2-4842-b66b-1d89f656d32f
Server01: d66cd320-c3f2-4842-b66b-1d89f656d32f
Server02: d66cd320-c3f2-4842-b66b-1d89f656d32f
感謝您的快速回復,我花了兩個看起來才明白這是如何工作的。代碼現在按預期運行,再次感謝你 – Nekinie