我有一個應用程序在定時器上拍照。通常情況下它可以正常工作,除非相機在睡眠狀態下旋轉屏幕。有誰可以告訴我爲什麼在睡眠中旋轉後無法拍照?Camera.release()在屏幕旋轉後被調用後正在使用攝像機
通常情況下,當相機進入睡眠狀態和喚醒它執行...
@Override
protected void onPause() {
super.onPause();
camera.stopPreview();
camera.release();
//camera = null; //this give me a null object message
}
@Override
protected void onResume() {
super.onResume();
camera = Camera.open(cameraId);
setCameraDisplayOrientation();
startCameraPreview(surfaceHolder, surfaceView.getWidth(), surfaceView.getHeight());
}
然而,相機在睡眠被旋轉後,當它醒來時,它首先執行的onResume(),surfaceChanged (),的onPause(),的onStop(空),的onDestroy(空),則執行下列操作:
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
surfaceView = (SurfaceView) findViewById(R.id.surface);
surfaceHolder = surfaceView.getHolder();
surfaceHolder.addCallback(this);
}
@Override
protected void onStart() {
super.onStart();
}
@Override
protected void onResume() {
super.onResume();
camera = Camera.open(cameraId);
setCameraDisplayOrientation();
startCameraPreview(surfaceHolder, surfaceView.getWidth(), surfaceView.getHeight());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
camera.stopPreview();
setCameraDisplayOrientation();
startCameraPreview(holder, w, h);
}
public void setCameraDisplayOrientation() {
deviceRotation = getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch(deviceRotation) {
case Surface.ROTATION_0: degrees=0; break;//vertical
case Surface.ROTATION_90: degrees=-90; break; //left side
case Surface.ROTATION_180: degrees=180; break; //upside-down
case Surface.ROTATION_270: degrees=90; break; //right side
}
Camera.CameraInfo info = new Camera.CameraInfo();
Camera.getCameraInfo(cameraId, info);
displayRotation = info.orientation + degrees;
camera.setDisplayOrientation(displayRotation); //changes orientation of camera's display
}
public void startCameraPreview(SurfaceHolder holder, int w, int h) {
double targetRatio = 0;
switch(deviceRotation) {
case Surface.ROTATION_0: targetRatio = (double)w/(double)h; break; //vertical
case Surface.ROTATION_90: targetRatio = (double)h/(double)w; break; //left side
case Surface.ROTATION_180: targetRatio = (double)w/(double)h; break; //upside-down
case Surface.ROTATION_270: targetRatio = (double)h/(double)w; break; //right side
}
Camera.Parameters p = camera.getParameters();
List<Camera.Size> previewSizes = p.getSupportedPreviewSizes();
int optimal_h = 2; //always refers to short length in PreviewSizes
int optimal_w = 1; //always refers to long length in PreviewSizes
for(Camera.Size previewSize : previewSizes) {
if (Math.abs((double)previewSize.height/(double)previewSize.width - targetRatio) <
Math.abs((double)optimal_h/(double)optimal_w - targetRatio)) {
optimal_h = previewSize.height;
optimal_w = previewSize.width;
}
}
p.setPreviewSize(optimal_w, optimal_h); //defines ratio of image preview - sizes can be larger than actual display
p.set("rotation", displayRotation); //required to orient final jpeg file correctly
camera.setParameters(p);
ViewGroup.LayoutParams surfaceParams = surfaceView.getLayoutParams();
switch(deviceRotation) { //aligns ratio of surface view to ratio of image preview
case Surface.ROTATION_0:
surfaceParams.width=ViewGroup.LayoutParams.MATCH_PARENT;
surfaceParams.height=(int)(w*(double)optimal_w/(double)optimal_h);
break; //vertical
case Surface.ROTATION_90:
surfaceParams.width=(int)(h*(double)optimal_w/(double)optimal_h);
surfaceParams.height=ViewGroup.LayoutParams.MATCH_PARENT;
break; //left side
case Surface.ROTATION_180:
surfaceParams.width=ViewGroup.LayoutParams.MATCH_PARENT;
surfaceParams.height=(int)(w*(double)optimal_w/(double)optimal_h);
break; //upside-down
case Surface.ROTATION_270:
surfaceParams.width=(int)(h*(double)optimal_w/(double)optimal_h);
surfaceParams.height=ViewGroup.LayoutParams.MATCH_PARENT;
break; //right side
}
surfaceView.setLayoutParams(surfaceParams);
camera.setPreviewDisplay(holder); //required to startPreview
camera.startPreview();
}
這不是完整代碼。此代碼確實會產生一些較小的圖像格式錯誤,但它仍然表明此問題。爲了簡單起見,我已經刪除了一些內容。主要問題是當它在睡眠中旋轉後嘗試拍照時,它會返回一個錯誤「Camera.release()被調用後正在使用相機」。爲什麼是這樣?