0
我指的是可複用面向對象軟件上degign模式book元素由Eric Gamma值。然而,我理解了Facade模式的概念,但仍然無法理解本書給出的實現要點,因爲我對實現部分esp有點窮。門面設計模式 - 實現
的下面是在書中提到的2點:
減少客戶子系統耦合:通過使門面類的抽象類。
公共V/S專用子系統類。
可能有人請解釋一下我這有一些例子或者用我的代碼有:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Facade_CSharp
{
class Program
{
static void Main(string[] args)
{
Facade facade = new Facade();
facade.ProcessA();
facade.ProcessB();
// Wait for user
Console.ReadKey();
}
}
/// <summary>
/// The 'Subsystem ClassA' class
/// </summary>
class SubSystemOne
{
public void MethodOne()
{
Console.WriteLine(" SubSystem One");
}
}
/// <summary>
/// The 'Subsystem ClassB' class
/// </summary>
class SubSystemTwo
{
public void MethodTwo()
{
Console.WriteLine(" SubSystem Two");
}
}
/// <summary>
/// The 'Subsystem ClassC' class
/// </summary>
class SubSystemThree
{
public void MethodThree()
{
Console.WriteLine(" SubSystem Three");
}
}
/// <summary>
/// The 'Subsystem ClassD' class
/// </summary>
class SubSystemFour
{
public void MethodFour()
{
Console.WriteLine(" SubSystem Four");
}
}
/// <summary>
/// The 'Facade' class
/// </summary>
class Facade
{
private SubSystemOne _one;
private SubSystemTwo _two;
private SubSystemThree _three;
private SubSystemFour _four;
public Facade()
{
Console.WriteLine("\nRequests received from Client System and Facade is in execution... ");
_one = new SubSystemOne();
_two = new SubSystemTwo();
_three = new SubSystemThree();
_four = new SubSystemFour();
}
public void ProcessA()
{
Console.WriteLine("\nProcessA of Facade uses the following subsystems to accomplish the task:");
_one.MethodOne();
_two.MethodTwo();
_four.MethodFour();
}
public void ProcessB()
{
Console.WriteLine("\nProcessB of Facade uses the following subsystems to accomplish the task:");
_two.MethodTwo();
_three.MethodThree();
}
}
}
代碼與抽象類:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Facade_abstract
{
class Program
{
static void Main(string[] args)
{
FacadeAbs facade = new FacadeAbs();
facade.ProcessA();
facade.ProcessB();
// Wait for user
Console.ReadKey();
}
}
class SubSystemOne
{
public void MethodOne()
{
Console.WriteLine(" SubSystem One");
}
}
/// <summary>
/// The 'Subsystem ClassB' class
/// </summary>
class SubSystemTwo
{
public void MethodTwo()
{
Console.WriteLine(" SubSystem Two");
}
}
/// <summary>
/// The 'Subsystem ClassC' class
/// </summary>
class SubSystemThree
{
public void MethodThree()
{
Console.WriteLine(" SubSystem Three");
}
}
/// <summary>
/// The 'Subsystem ClassD' class
/// </summary>
class SubSystemFour
{
public void MethodFour()
{
Console.WriteLine(" SubSystem Four");
}
}
/// <summary>
/// The 'Facade' class
/// </summary>
public abstract class Facade
{
//public abstract Facade();
public abstract void ProcessA();
public abstract void ProcessB();
}
public class FacadeAbs : Facade
{
private SubSystemOne _one;
private SubSystemTwo _two;
private SubSystemThree _three;
private SubSystemFour _four;
public FacadeAbs()
{
Console.WriteLine("\nRequests received from Client System and Facade is in execution... ");
_one = new SubSystemOne();
_two = new SubSystemTwo();
_three = new SubSystemThree();
_four = new SubSystemFour();
}
public override void ProcessA()
{
Console.WriteLine("\nProcessA of Facade uses the following subsystems to accomplish the task:");
_one.MethodOne();
_two.MethodTwo();
_four.MethodFour();
}
public override void ProcessB()
{
Console.WriteLine("\nProcessB of Facade uses the following subsystems to accomplish the task:");
_two.MethodTwo();
_three.MethodThree();
}
}
}
感謝,用於簡化對我來說。但是我的主要問題是製作門面類抽象的用法是什麼。抽象類如何在這方面提供幫助? –
它不是強制將外觀層始終作爲抽象類。它們也可以是具體的類。抽象外觀類將有助於爲對象訪問其他對象和功能以及遵守它的實際實現提供默認接口。 – Jayendra
嗨,我已經試過我的手在抽象類上,併發布上述相同程序的代碼...請檢查並讓我知道它的正確實施與否。 –