我有一個奇怪的問題,谷歌和SO搜索無法幫助。這可能是一件非常簡單的事情,但我一直在顛簸幾個小時,並且無法把它趕出去。C函數意外地改變了值
我正在做C使用Ncurses俄羅斯方塊(使用Ubuntu)。
我的主函數調用updatePiece()函數,同時傳入指向追蹤活動塊狀態的結構的指針以及鍵盤輸入緩衝區。
的結構:
struct piece {
struct coords pos;
char currentMap[4][MAPSIZEX][MAPSIZEY];
int type;
int rotation;
int leftColumn;
int rightColumn;
int bottomRow;
};
的updatePiece功能:
void updatePiece(struct piece* piece, int input) {
switch(input) {
case KEY_UP:
++piece->rotation;
if(piece->rotation == 4)
piece->rotation = 0;
getBoundary(piece);
break;
case KEY_RIGHT:
if(piece->pos.x + piece->rightColumn != WELLSIZEX)
++piece->pos.x;
break;
case KEY_LEFT:
if(piece->pos.x + piece->leftColumn != 0)
--piece->pos.x;
break;
case 'p':
++piece->type;
selectMap(piece);
getBoundary(piece);
break;
}
if(piece->pos.y + piece->bottomRow >= WELLSIZEY)
piece->pos.y = 0;
++piece->pos.y;
}
酷,因此函數移動件左右,旋轉等我最終會使用RAND()來選擇一個新一旦當前作品成爲'死亡'等,但現在我正在檢測'p'被輸入並使用它來隨意增加計數器。
但是,這件作品看起來只會旋轉一次。使用mvprintw()告訴我piece-> type的內容似乎不會改變。
所以我跳進gdb來了解發生了什麼。起初,一切都順其自然。在stdin中檢測到'p',piece-> type確實增加,然後調用selectMap()函數。這是有趣的事情發生的地方。
void selectMap(struct piece* piece) {
switch(piece->type) {
// T Piece
case 0:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], "XXX.");
strcpy(piece->currentMap[0][3], "....");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], ".X..");
strcpy(piece->currentMap[1][2], ".XX.");
strcpy(piece->currentMap[1][3], ".X..");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], "....");
strcpy(piece->currentMap[2][2], "XXX.");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], ".X..");
strcpy(piece->currentMap[3][2], "XX..");
strcpy(piece->currentMap[3][3], ".X..");
return;
// J Piece
case 1:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], ".X..");
strcpy(piece->currentMap[0][3], "XX..");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], "X...");
strcpy(piece->currentMap[1][2], "XXX.");
strcpy(piece->currentMap[1][3], "....");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], ".XX.");
strcpy(piece->currentMap[2][2], ".X..");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], "....");
strcpy(piece->currentMap[3][2], "XXX.");
strcpy(piece->currentMap[3][3], "..X.");
return;
<REST OF FUNCTION OMITTED>
}
}
該函數改變currentPiece char數組以匹配當前件的類型。一切都複製得很好,但一旦函數退出piece-> type設置爲0.
我不知道爲什麼。件是通過引用傳遞的,所以它不應該是範圍問題。使用一個開關或一堆if/elses不起作用。使用中斷或返回不起作用。
這可能是一些非常簡單和愚蠢的事情,但作爲一個自學的編碼器,它讓我難住了。
任何幫助表示讚賞。整個代碼如下(隨意批評!):
#include <ncurses.h>
#include <stdlib.h>
#include <string.h>
#define WELLSIZEX 10
#define WELLSIZEY 20
#define MAPSIZEX 4
#define MAPSIZEY 4
#define DELAY 100000
struct coords {
int x;
int y;
};
struct piece {
struct coords pos;
char currentMap[4][MAPSIZEX][MAPSIZEY];
int type;
int rotation;
int leftColumn;
int rightColumn;
int bottomRow;
};
void selectMap(struct piece* piece) {
switch(piece->type) {
// T Piece
case 0:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], "XXX.");
strcpy(piece->currentMap[0][3], "....");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], ".X..");
strcpy(piece->currentMap[1][2], ".XX.");
strcpy(piece->currentMap[1][3], ".X..");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], "....");
strcpy(piece->currentMap[2][2], "XXX.");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], ".X..");
strcpy(piece->currentMap[3][2], "XX..");
strcpy(piece->currentMap[3][3], ".X..");
return;
// J Piece
case 1:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], ".X..");
strcpy(piece->currentMap[0][3], "XX..");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], "X...");
strcpy(piece->currentMap[1][2], "XXX.");
strcpy(piece->currentMap[1][3], "....");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], ".XX.");
strcpy(piece->currentMap[2][2], ".X..");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], "....");
strcpy(piece->currentMap[3][2], "XXX.");
strcpy(piece->currentMap[3][3], "..X.");
return;
// L Piece
case 2:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], ".X..");
strcpy(piece->currentMap[0][3], ".XX.");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], "....");
strcpy(piece->currentMap[1][2], "XXX.");
strcpy(piece->currentMap[1][3], "X...");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], "XX..");
strcpy(piece->currentMap[2][2], ".X..");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], "..X.");
strcpy(piece->currentMap[3][2], "XXX.");
strcpy(piece->currentMap[3][3], "....");
return;
// O Piece
case 3:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".XX.");
strcpy(piece->currentMap[0][2], ".XX.");
strcpy(piece->currentMap[0][3], "....");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], ".XX.");
strcpy(piece->currentMap[1][2], ".XX.");
strcpy(piece->currentMap[1][3], "....");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], ".XX.");
strcpy(piece->currentMap[2][2], ".XX.");
strcpy(piece->currentMap[2][3], "....");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], ".XX.");
strcpy(piece->currentMap[3][2], ".XX.");
strcpy(piece->currentMap[3][3], "....");
return;
// I Piece
case 4:
strcpy(piece->currentMap[0][0], ".X..");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], ".X..");
strcpy(piece->currentMap[0][3], ".X..");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], "....");
strcpy(piece->currentMap[1][2], "XXXX");
strcpy(piece->currentMap[1][3], "....");
strcpy(piece->currentMap[2][0], ".X..");
strcpy(piece->currentMap[2][1], ".X..");
strcpy(piece->currentMap[2][2], ".X..");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], "....");
strcpy(piece->currentMap[3][2], "XXXX");
strcpy(piece->currentMap[3][3], "....");
return;
// S Piece
case 5:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".XX.");
strcpy(piece->currentMap[0][2], "XX..");
strcpy(piece->currentMap[0][3], "....");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], "X...");
strcpy(piece->currentMap[1][2], "XX..");
strcpy(piece->currentMap[1][3], ".X..");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], ".XX.");
strcpy(piece->currentMap[2][2], "XX..");
strcpy(piece->currentMap[2][3], "....");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], "X...");
strcpy(piece->currentMap[3][2], "XX..");
strcpy(piece->currentMap[3][3], ".X..");
return;
// Z Piece
case 6:
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], "XX..");
strcpy(piece->currentMap[0][2], ".XX.");
strcpy(piece->currentMap[0][3], "....");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], ".X..");
strcpy(piece->currentMap[1][2], "XX..");
strcpy(piece->currentMap[1][3], "X...");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], "XX..");
strcpy(piece->currentMap[2][2], ".XX.");
strcpy(piece->currentMap[2][3], "....");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], ".X..");
strcpy(piece->currentMap[3][2], "XX..");
strcpy(piece->currentMap[3][3], "X...");
return;
}
/*
if(piece->type == 0) {
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], "XXX.");
strcpy(piece->currentMap[0][3], "....");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], ".X..");
strcpy(piece->currentMap[1][2], ".XX.");
strcpy(piece->currentMap[1][3], ".X..");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], "....");
strcpy(piece->currentMap[2][2], "XXX.");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], ".X..");
strcpy(piece->currentMap[3][2], "XX..");
strcpy(piece->currentMap[3][3], ".X..");
}
if(piece->type == 1) {
strcpy(piece->currentMap[0][0], "....");
strcpy(piece->currentMap[0][1], ".X..");
strcpy(piece->currentMap[0][2], ".X..");
strcpy(piece->currentMap[0][3], "XX..");
strcpy(piece->currentMap[1][0], "....");
strcpy(piece->currentMap[1][1], "X...");
strcpy(piece->currentMap[1][2], "XXX.");
strcpy(piece->currentMap[1][3], "....");
strcpy(piece->currentMap[2][0], "....");
strcpy(piece->currentMap[2][1], ".XX.");
strcpy(piece->currentMap[2][2], ".X..");
strcpy(piece->currentMap[2][3], ".X..");
strcpy(piece->currentMap[3][0], "....");
strcpy(piece->currentMap[3][1], "....");
strcpy(piece->currentMap[3][2], "XXX.");
strcpy(piece->currentMap[3][3], "..X.");
}
*/
}
void inits(struct piece* piece, char wellMap[WELLSIZEX][WELLSIZEY]) {
piece->pos.x = piece->pos.y = 1;
piece->rotation = 0;
piece->type = 0;
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 2;
selectMap(piece);
int x, y;
for(y = 0; y < WELLSIZEY; ++y)
for(x = 0; x < WELLSIZEX; ++x)
wellMap[x][y] = '.';
}
void getBoundary(struct piece* piece) {
// T Piece
if(piece->type == 0) {
if(piece->rotation == 0) {
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 2;
return;
}
if(piece->rotation == 1) {
piece->leftColumn = 1;
piece->rightColumn = 2;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 2) {
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 3) {
piece->leftColumn = 0;
piece->rightColumn = 1;
piece->bottomRow = 3;
return;
}
}
// J Piece
if(piece->type == 1) {
if(piece->rotation == 0) {
piece->leftColumn = 0;
piece->rightColumn = 1;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 1) {
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 2;
return;
}
if(piece->rotation == 2) {
piece->leftColumn = 1;
piece->rightColumn = 2;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 3) {
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 3;
return;
}
}
// L Piece
if(piece->type == 2) {
if(piece->rotation == 0) {
piece->leftColumn = 1;
piece->rightColumn = 2;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 1) {
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 2) {
piece->leftColumn = 0;
piece->rightColumn = 1;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 3) {
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 2;
return;
}
}
// O Piece
if(piece->type == 3) {
piece->leftColumn = 1;
piece->rightColumn = 2;
piece->bottomRow = 2;
return;
}
// I Piece
if(piece->type == 4) {
if(piece->rotation == 0 || piece->rotation == 2) {
piece->leftColumn = 1;
piece->rightColumn = 1;
piece->bottomRow = 3;
return;
}
if(piece->rotation == 1 || piece->rotation == 3) {
piece->leftColumn = 0;
piece->rightColumn = 3;
piece->bottomRow = 2;
return;
}
}
// S/Z Piece
if(piece->type == 5 || piece->type == 6) {
if(piece->rotation == 0 || piece->rotation == 2) {
piece->leftColumn = 0;
piece->rightColumn = 2;
piece->bottomRow = 2;
return;
}
if(piece->rotation == 1 || piece->rotation == 3) {
piece->leftColumn = 0;
piece->rightColumn = 1;
piece->bottomRow = 3;
return;
}
}
}
void updatePiece(struct piece* piece, int input) {
switch(input) {
case KEY_UP:
++piece->rotation;
if(piece->rotation == 4)
piece->rotation = 0;
getBoundary(piece);
break;
case KEY_RIGHT:
if(piece->pos.x + piece->rightColumn != WELLSIZEX)
++piece->pos.x;
break;
case KEY_LEFT:
if(piece->pos.x + piece->leftColumn != 0)
--piece->pos.x;
break;
case 'p':
++piece->type;
selectMap(piece);
getBoundary(piece);
break;
}
if(piece->pos.y + piece->bottomRow >= WELLSIZEY)
piece->pos.y = 0;
++piece->pos.y;
}
void drawWell(char wellMap[WELLSIZEX][WELLSIZEY]) {
int y, x;
for(y = 0; y < WELLSIZEY; ++y)
for(x = 0; x < WELLSIZEX; ++x)
mvaddch(y, x, wellMap[x][y]);
for(y = 0; y < WELLSIZEY; ++y) {
mvaddch(y, 0, '|');
mvaddch(y, WELLSIZEX, '|');
}
for(x = 0; x <= WELLSIZEX; ++x) {
mvaddch( 0, x, '-');
mvaddch(WELLSIZEY, x, '-');
}
}
void drawPiece(struct piece piece) {
int x, y;
for(y = 0; y < MAPSIZEY; ++y)
for(x = 0; x < MAPSIZEX; ++x)
mvaddch(piece.pos.y + y, piece.pos.x + x, piece.currentMap[piece.rotation][y][x]);
}
int main(void) {
struct piece piece;
char wellMap[WELLSIZEX][WELLSIZEY];
initscr();
cbreak();
curs_set(FALSE);
nodelay(stdscr, TRUE);
keypad(stdscr, TRUE);
inits(&piece, wellMap);
while(1) {
clear();
/*
if(isCollision) {
blit();
getNewPiece();
piece.pos.y = 0;
piece.pos.x = 3;
}
*/
updatePiece(&piece, getch());
drawWell(wellMap);
drawPiece(piece);
mvprintw(2, 12, "l %d/dn %d/r %d/pce %d/rot %d",
piece.leftColumn, piece.bottomRow, piece.rightColumn,
piece.type, piece.rotation);
refresh();
usleep(DELAY);
}
return 0;
}
*弓* 哦,哇。今天我學到了。 – plewh