我是新來的主題。我試圖從服務器向客戶端廣播消息,但我不能。看起來服務器總是監聽一個新的連接。但我可以使用客戶端終端向其他客戶端發送消息。我的問題是如何在同時收聽的同時允許輸入。這是代碼。多線程聊天服務器
MultiThreadChatServerSync.java
import java.io.InputStreamReader;
import java.io.DataInputStream;
import java.io.PrintStream;
import java.io.IOException;
import java.net.Socket;
import java.net.ServerSocket;
import java.io.BufferedReader;
public class MultiThreadChatServerSync extends Thread {
private static ServerSocket serverSocket = null;
private static Socket clientSocket = null;
private static Socket serversSocket = null;
private static DataInputStream iss = null;
private static PrintStream oss = null;
private static final int maxClientsCount = 10;
private static final clientThread[] threads = new clientThread[maxClientsCount];
public static void main(String args[]) {
int num = 0;
int portNumber = 2222;
if (args.length < 1) {
System.out.println("Usage: java MultiThreadChatServerSync<portNumber> "Nowusingnumber=" + portNumber);
} else {
portNumber = Integer.valueOf(args[0]).intValue();
}
try {
serverSocket = new ServerSocket(portNumber);
} catch (IOException e) {
System.out.println(e);
}
DataInputStream iss = null;
while (true) {
try {
System.out.println("5");
num++;
// I want to be able to input text here to the server which will be
// send to different clients
// But I cannot
clientSocket = serverSocket.accept();
int i = 0;
for (i = 0; i < maxClientsCount; i++) {
if (threads[i] == null) {
System.out.println("6");
(threads[i] = new clientThread(clientSocket, threads))
.start();
break;
}
}
if (i == maxClientsCount) {
PrintStream os = new PrintStream(clientSocket.getOutputStream());
os.println("Server too busy. Try later.");
os.close();
clientSocket.close();
}
} catch (IOException e) {
System.out.println(e);
}
}
}
}
class clientThread extends Thread {
private String clientName = null;
private DataInputStream is = null;
private PrintStream os = null;
private Socket clientSocket = null;
private final clientThread[] threads;
private int maxClientsCount;
public clientThread(Socket clientSocket, clientThread[] threads) {
this.clientSocket = clientSocket;
this.threads = threads;
maxClientsCount = threads.length;
}
public void run() {
int maxClientsCount = this.maxClientsCount;
clientThread[] threads = this.threads;
try {
is = new DataInputStream(clientSocket.getInputStream());
os = new PrintStream(clientSocket.getOutputStream());
String name;
while (true) {
os.println("Enter your name.");
name = is.readLine().trim();
if (name.indexOf('@') == -1) {
break;
} else {
os.println("The name should not contain '@' character.");
}
}
os.println("Welcome " + name
+ " to our chat room.\nTo leave enter /quit in a new line.");
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] == this) {
clientName = "@" + name;
break;
}
}
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this) {
threads[i].os.println("*** A new user " + name
+ " entered the chat room !!! ***");
}
}
}
while (true) {
String line = is.readLine();
if (line.startsWith("/quit")) {
break;
}
if (line.startsWith("@")) {
String[] words = line.split("\\s", 2);
if (words.length > 1 && words[1] != null) {
words[1] = words[1].trim();
if (!words[1].isEmpty()) {
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this
&& threads[i].clientName != null
&& threads[i].clientName.equals(words[0])) {
threads[i].os.println("<" + name + "> "
+ words[1]);
this.os.println(">" + name + "> " + words[1]);
break;
}
}
}
}
}
} else {
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i].clientName != null) {
threads[i].os.println("<" + name + "> " + line);
}
}
}
}
}
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this
&& threads[i].clientName != null) {
threads[i].os.println("*** The user " + name
+ " is leaving the chat room !!! ***");
}
}
}
os.println("*** Bye " + name + " ***");
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] == this) {
threads[i] = null;
}
}
}
is.close();
os.close();
clientSocket.close();
} catch (IOException e) {
}
}
}
與修復任何錯誤一樣,它始於在編碼(間隔,命名,其他約定等)中具有良好標準。 – Rogue
我推薦使用線程池執行程序 –
@Rod_Algonquin:這是一個很好的建議 - 你應該增加更多的信息並使它成爲一個答案,以便我可以對它進行投票。 –