好吧,我有一個內置java的「小型計算器」,現在我想能夠從我的鍵盤訪問它(訪問按鈕)。將鍵盤屬性設置爲java中的按鈕
下面是代碼:
類桂
package mainProgram;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Gui extends JFrame {
final private static JButton numberButtons[] = new JButton[10];
private JButton sum = new JButton("+");
private JButton substract = new JButton("-");
private JButton divide = new JButton("/");
private JButton multiply = new JButton("*");
private JButton sqrt = new JButton("√");
private JButton square = new JButton("x^2");
private JButton cubic = new JButton("x^3");
private JButton percentage = new JButton("%");
private JButton divideByOne = new JButton("1/x");
private JButton C = new JButton("C");
private JButton OK = new JButton("=");
private JButton point = new JButton(".");
private JButton plusMinus = new JButton("+-");
private JTextArea output = new JTextArea();
private JTextField inputOne = new JTextField();
// WriteReadFunctions wrf = new WriteReadFunctions();
functions fn = new functions();
GuiUpdate gridBagConstr = new GuiUpdate();
HandlerClass handler = new HandlerClass();
public Gui() {
super("Calculator");
setLayout(new GridBagLayout());
output.setEditable(false);
output.setBackground(Color.RED);
for (int i = 0; i <= numberButtons.length - 1; i++) {
numberButtons[i] = new JButton(Integer.toString(i));
}
gridBagConstr.setConstrains("HORIZONTAL", 4, 1, 0, 0, 30);
add(output, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 4, 1, 0, 1, 15);
add(inputOne, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 0, 2, 0);
add(divide, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 1, 2, 0);
add(multiply, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 2, 2, 0);
add(substract, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 3, 2, 0);
add(sum, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 0, 3, 0);
add(numberButtons[7], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 1, 3, 0);
add(numberButtons[8], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 2, 3, 0);
add(numberButtons[9], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 3, 3, 0);
add(sqrt, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 0, 4, 0);
add(numberButtons[4], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 1, 4, 0);
add(numberButtons[5], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 2, 4, 0);
add(numberButtons[6], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 3, 4, 0);
add(square, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 0, 5, 0);
add(numberButtons[1], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 1, 5, 0);
add(numberButtons[2], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 2, 5, 0);
add(numberButtons[3], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 3, 5, 0);
add(cubic, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 0, 8, 0);
add(numberButtons[0], gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 1, 8, 0);
add(point, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 2, 8, 0);
add(C, gridBagConstr.c);
gridBagConstr.setConstrains("HORIZONTAL", 1, 1, 3, 8, 0);
add(OK, gridBagConstr.c);
inputOne.addActionListener(handler);
divide.addActionListener(handler);
multiply.addActionListener(handler);
substract.addActionListener(handler);
sum.addActionListener(handler);
for (int i = 0; i <= numberButtons.length - 1; i++) {
numberButtons[i].addActionListener(handler);
}
sqrt.addActionListener(handler);
square.addActionListener(handler);
cubic.addActionListener(handler);
point.addActionListener(handler);
C.addActionListener(handler);
OK.addActionListener(handler);
}
public void eraseData() {
fn.setA(0);
inputOne.setText("");
}
public void saveInput() {
if (fn.isNumeric(inputOne.getText())) {
fn.setResult(Double.parseDouble(inputOne.getText()));
output.setText(inputOne.getText());
}
}
類HandlerClass
private class HandlerClass implements ActionListener {
String op;
public void actionPerformed(ActionEvent e) {
String x = e.getActionCommand();
// if(fn.isNumeric(inputOne.getText()))
// fn.setResult(Double.parseDouble(inputOne.getText()));
switch (x) {
case "0":
inputOne.setText(inputOne.getText() + x);
break;
case "1":
inputOne.setText(inputOne.getText() + x);
break;
case "2":
inputOne.setText(inputOne.getText() + x);
break;
case "3":
inputOne.setText(inputOne.getText() + x);
break;
case "4":
inputOne.setText(inputOne.getText() + x);
break;
case "5":
inputOne.setText(inputOne.getText() + x);
break;
case "6":
inputOne.setText(inputOne.getText() + x);
break;
case "7":
inputOne.setText(inputOne.getText() + x);
break;
case "8":
inputOne.setText(inputOne.getText() + x);
break;
case "9":
inputOne.setText(inputOne.getText() + x);
break;
case ".":
inputOne.setText(inputOne.getText() + x);
break;
case "/":
op = e.getActionCommand();
saveInput();
eraseData();
break;
case "*":
op = e.getActionCommand();
saveInput();
eraseData();
break;
case "-":
op = e.getActionCommand();
saveInput();
eraseData();
break;
case "+":
op = e.getActionCommand();
saveInput();
eraseData();
break;
case "√":
fn.sqrt(output.getText());
output.setText(Double.toString(fn.getResult()));
eraseData();
break;
case "x^2":
fn.square(output.getText());
output.setText(Double.toString(fn.getResult()));
eraseData();
break;
case "x^3":
fn.cubic(output.getText());
output.setText(Double.toString(fn.getResult()));
eraseData();
break;
case "%":
break;
case "1/x":
fn.divideByOne(output.getText());
output.setText(Double.toString(fn.getResult()));
eraseData();
break;
case "C":
eraseData();
output.setText("");
fn.setResult(0);
break;
case "=":
switch (op) {
case "/":
fn.divide(inputOne.getText(), fn.getResult());
output.setText(Double.toString(fn.getResult()));
eraseData();
case "*":
fn.multiply(inputOne.getText(), fn.getResult());
output.setText(Double.toString(fn.getResult()));
eraseData();
case "+":
fn.sum(inputOne.getText(), fn.getResult());
output.setText(Double.toString(fn.getResult()));
eraseData();
case "-":
fn.substract(inputOne.getText(), fn.getResult());
output.setText(Double.toString(fn.getResult()));
eraseData();
}
break;
case "+-":
break;
default:
break;
}
}
}
}
類函數
package mainProgram;
import java.math.*;
import java.util.*;
public class functions {
private double a;
private double result = 0;
public boolean isNumeric (String x){
try {
Double.parseDouble(x);
return true;
} catch (NumberFormatException nfe) {}
return false;
}
public double getNumber (String x){
if(isNumeric(x)){
this.a= Double.parseDouble(x);}
return a;
}
public double sum(String a, double b) {
if(isNumeric(a)){
double c = getNumber(a);
result = b + c ;
return result;
}else return b;
}
public double divide(String a , double b) {
if(isNumeric(a)){
double c = getNumber(a);
result = b/c ;
return result;
}else return b;
}
public double multiply(String a, double b) {
if(isNumeric(a)){
double c = getNumber(a);
result = b * c ;
return result;
}else return b;
}
public double substract(String a, double b) {
if(isNumeric(a)){
double c = getNumber(a);
result = b - c ;
return result;
}else return b;
}
public double sqrt(String a) {
if(isNumeric(a)){
double c = getNumber(a);
result = Math.sqrt(c) ;
return result;
}else return 0;
}
public double square(String a) {
if(isNumeric(a)){
double c = getNumber(a);
result = c*c ;
return result;
}else return 0;
}
public double cubic(String a) {
if(isNumeric(a)){
double c = getNumber(a);
result = c*c*c ;
return result;
}else return 0;
}
public double divideByOne(String a) {
if(isNumeric(a)){
double c = getNumber(a);
result = 1/c ;
return result;
}else return 0;
}
public double getA() {
return a;
}
public void setA(double a) {
this.a = a;
}
public double getResult() {
return result;
}
public void setResult(double result) {
this.result = result;
}
}
類GuiUpdate
package mainProgram;
import java.awt.GridBagConstraints;
public class GuiUpdate extends GridBagConstraints {
GridBagConstraints c = new GridBagConstraints();
public void setConstrains (String FILL, int gridwidth, int gridheight, int gridx, int gridy, int ipady){
if(FILL.toUpperCase().equals("HORIZONTAL")){
this.c.fill = GridBagConstraints.HORIZONTAL;
}else if(FILL.toUpperCase().equals("VERTICAL")){
c.fill = GridBagConstraints.VERTICAL;
}else if (FILL.toUpperCase().equals("BOTH")){
c.fill = GridBagConstraints.BOTH;
}else c.fill = GridBagConstraints.NONE;
this.c.gridwidth = gridwidth;
this.c.gridheight = gridheight;
this.c.gridx = gridx;
this.c.gridy = gridy;
this.c.ipady = ipady;
}
}
類mainClass
現在我想補充的是一個KeyListener的(或東西),這樣,如果我按了一個號碼鍵盤或我按(/ * - +)在我的計算器中具有該屬性的按鈕以激活他的聽衆。我如何理解自己。我對這個I/O類和方法不是很熟悉,有些建議很好,也許有1-2個地方可以閱讀更多內容。
這是很多代碼來做一個計算器。你怎麼能解決這個問題?^|〜〜 – Sage
嗯,我在OOP和一般在這個領域是相當新的......仍然是一名學生。這是我最好的想法... – CiucaS
是的,這就是爲什麼我已經讚賞你。你有非常好的耐心。 ;) – Sage