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基本上,項目描述要求用戶創建一個匹配遊戲,其中包括:配套的遊戲程序不提供控制檯輸出?
的二維播放表(4×4),16雙匹配的卡片,和麪的數量的運行計數下牌。在輸入x,y位置包含一個從表格中檢索特定卡片的方法。
A
gameBoard
,以及繼續播放直到所有卡保持正面朝上的循環。
該循環包括與用戶的接口以選擇兩張卡片(輸入x,y表格位置),檢查兩張卡片是否相等, 遞減卡片的計數和設置卡片的faceUp boolean
。
從根本上說,程序應該運行,直到所有的牌面朝上,遊戲贏了。我將我的課程分成四個獨立的課程。
1.
public class Card {
private final int cardValue;
private boolean faceUp;
public Card(int value) {
cardValue = value;
faceUp = false;
}
public int getValue() {
return cardValue;
}
public boolean isFaceUp() {
return faceUp;
}
public void setFaceUp(boolean input) {
faceUp = input;
}
public static void printBoard(Card[][] cards) {
System.out.println("\t\t1\t2\t3\t4");
System.out.println("\t____________");
for(int i = 0; i < cards.length; i++) {
System.out.println((i + 1) + "\t|\t");
for(int j = 0; j < cards[0].length; j++)
if(cards[i][j].isFaceUp()) {
System.out.print(cards[i][j].getValue() + "\t"); }
else
System.out.println("*\t");
}
System.out.println();
}
}
2.
public class CreateBoard {
public static Card[][] createBoard() {
Card[][] board = new Card[4][4];
for(int i = 1; i <= 8; i++) {
for(int j = 1; j <= 2; j++) {
boolean boardLocation = false;
while(!boardLocation) {
int row = (int)(Math.random() * 4);
int column = (int)(Math.random() * 4);
if(board[row] == null && board[column] == null) {
boardLocation = true;
board[row][column] = new Card(i);
}
}
}
}
return board;
}
}
3.
public class Game {
public static boolean wonGame(Card[][] board) {
for(int i = 0; i < board.length; i++) {
for(int j = 0; j < board[0].length; j++) {
if(!board[i][j].isFaceUp())
return false;
}
}
return true;
}
}
最後,主類:
public class GameDriver {
public static void main(String[] args) {
Card[][] board = CreateBoard.createBoard();
Scanner keyboard = new Scanner(System.in);
System.out.println("Starting Game...");
while(!Game.wonGame(board)) {
Card.printBoard(board);
System.out.println("Enter X-Coordinate #1 (1-4): ");
int column1 = keyboard.nextInt();
System.out.println("Enter Y-Coordinate #1 (1-4): ");
int row1 = keyboard.nextInt();
System.out.println("Enter X-Coordinate #2 (1-4): ");
int column2 = keyboard.nextInt();
System.out.println("Enter Y-Coordinate #2 (1-4): ");
int row2 = keyboard.nextInt();
Card card1 = board[row1][column1];
Card card2 = board[row2][column2];
if(card1.getValue() == card2.getValue() && !(row1 == row2 && column1 == column2))
{
card1.setFaceUp(true);
card2.setFaceUp(true);
}
else if(row1 == row2 && column1 == column2)
{
System.out.println("Points selected are the same, try again");
}
else
{
System.out.println(card1.getValue() + " and " + card2.getValue() + " do not match");
}
}
Card.printBoard(board);
}
}
該代碼似乎運行良好,沒有錯誤或任何東西。然而,經過多次測試試驗後,顯而易見的問題是,它不會輸出任何東西給控制檯...我錯過了什麼嗎?幫助將不勝感激!
看看你能不能用它修復[ SSCCE](http://sscce.org)或[mcve]。如果沒有,請使用調試器.. –