即時通訊嘗試在JavaScript中製作繪畫遊戲,但似乎無法更改「PaintBrush」組件的顏色。我想通過一個函數來做到這一點,並有一個按鈕做onclick函數。除了如何讓油漆刷改變顏色以外,我已經把它全部整理出來了。這很複雜,請幫助。這裏是我的代碼: HTML:如何更改按鈕上的組件顏色點擊
<html>
<body onload="startGame()">
<br>
<button onclick="ThickRed()">Thick Red</button>
<button onclick="ThinRed()">Thin Red</button>
<button onclick="ThickYellow()">Thick Yellow</button>
<button onclick="ThinYellow()">Thin Yellow</button>
</html>
CSS:
canvas {
border: 1px solid #d3d3d3;
background-color: #f1f1f1;
}
的Javascript:
document.onkeydown = checkKey;
function startGame() {
GameArena.start();
}
var PaintBrush;
var GameArena = {
canvas : document.createElement("canvas"),
start : function() {
this.canvas.width = 1280;
this.canvas.height = 480;
this.context = this.canvas.getContext("2d");
document.body.insertBefore(this.canvas, document.body.childNodes[0]);
this.interval = setInterval(updateGameArea, 20);
},
clear : function() {
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
}
}
function startGame() {
GameArena.start();
PaintBrush = new component(30, 30, "red", 10, 320);
}
function component(width, height, color, x, y) {
this.width = width;
this.height = height;
this.speedX = 0;
this.speedY = 0;
this.x = x;
this.y = y;
this.color = color;
this.update = function(){
ctx = GameArena.context;
ctx.fillStyle = color;
ctx.fillRect(this.x, this.y, this.width, this.height);
}
this.newPos = function() {
this.x += this.speedX;
this.y += this.speedY;
}
}
function updateGameArea() {
PaintBrush.newPos();
PaintBrush.update();
}
function checkKey(e) {
if (e.keyCode == '38') {
// up arrow
PaintBrush.speedY -= 1;
}
else if (e.keyCode == '40') {
// down arrow
PaintBrush.speedY += 1;
}
else if (e.keyCode == '37') {
// left arrow
PaintBrush.speedX -= 1;
}
else if (e.keyCode == '39') {
// right arrow
PaintBrush.speedX += 1;
}
}
function ThickYellow() {
PaintBrush.color = Yellow;
}
請幫幫忙!
兩件事,什麼是黃色?嘗試「黃色」,更新刷子顏色後,確保ctx.fillStyle使用正確的顏色。你想要這個顏色,而不是顏色。您目前使用的方式,您的畫筆將始終以創建時指定的初始顏色進行渲染。 – nick