我正在製作一個程序,我有一個問題。當使用time.sleep()就像它在代碼中顯示的那樣,我希望它在出現第一個標籤後等待5秒,然後顯示第二個,但是當我按下「開始」按鈕時,它會等待5秒,然後一次顯示兩個標籤。 (我感興趣的代碼只是到了最後,在guess_number
)Python Tkinter time.sleep()
下面的代碼:
from tkinter import *
from tkinter import font
from datetime import datetime
import time
class Window(Frame):
def __init__(self, master):
Frame.__init__(self, master)
self.master = master
self.master.resizable(0,0)
master.title("Arcade Games")
master.geometry("800x600+560+240")
now = datetime.now()
hour = now.hour
minutes = now.minute
b = Button(self, text="Guess the number", command=self.new_window, cursor='hand2', relief='groove')
b.pack()
self.customFont = font.Font(master, font="Heraldica", size=12)
labelTime = Label(self.master, text=str(hour)+" : "+str(minutes), font=self.customFont)
labelTime.pack(side='bottom')
def new_window(self):
id = "Welcome to the 'Guess your number' game!\nAll you need to do is follow the steps\nand I will guess your number!\n\nClick the button to start!!"
self.window = Toplevel(self.master)
self.window.resizable(0,0)
self.label = Label(self.window, text=id, font=self.customFont)
self.label.pack(side="top", fill="both", padx=20, pady=20)
self.button = Button(self.window, text="Start", relief='groove')
self.button.config(width=20, height=2)
self.button.bind("<Button-1>", self.guess_number)
self.button.pack()
self.window.title("Guess the number")
self.window.geometry("400x300+710+390")
def guess_number(self, event):
self.button.destroy()
self.label.destroy()
labelGuess = Label(self.window, text="Pick any number.\nIt can be 3, 500 or even 1,324,324", font=self.customFont)
labelGuess.pack(padx=20, pady=20)
time.sleep(5)
labelGuess1 = Label(self.window, text="Now double it", font=self.customFont)
labelGuess1.pack(padx=20, pady=20)
if __name__ == "__main__":
root = Tk()
view = Window(root)
view.pack(side="top", fill="both")
root.mainloop()
任何幫助表示讚賞!
你有沒有做過任何研究嗎?有關在tkinter中使用'time.sleep'的stackoverflow有很多問題。 –