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我找到了關於如何製作動態未填充和實心圓的教程。這將從滑塊獲取輸入以確定繪製圓的多少。我想用它作爲預加載器。與作者不同,我想在文檔類中使用它。我得到 1061: Call to a possibly undefined method createEmptyMovieClip through a reference with static type document.
和1120: Access of undefined property circ1.
第二個是由第一個造成的。我怎樣才能在我的文檔類中工作?提前致謝!
在文檔類中動態繪製圓形預加載器錯誤1061
//original code
// x: circles center x, y: circles center y
// a1: first angle, a2: angle to draw to, r: radius
// dir: direction; 1 for clockwise -1 for counter clockwise
MovieClip.prototype.CircleSegmentTo = function(x, y, a1, a2, r, dir) {
var diff = Math.abs(a2-a1);
var divs = Math.floor(diff/(Math.PI/4))+1;
var span = dir * diff/(2*divs);
var rc = r/Math.cos(span);
this.moveTo(x+Math.cos(a1)*r, y+Math.sin(a1)*r);
for (var i=0; i<divs; ++i) {
a2 = a1+span; a1 = a2+span;
this.curveTo(
x+Math.cos(a2)*rc,
y+Math.sin(a2)*rc,
x+Math.cos(a1)*r,
y+Math.sin(a1)*r
);
};
return this;
};
// empty
this.createEmptyMovieClip("circ1",1);
circ1._x = 100;
circ1._y = 150;
circ1.radius = 35;
circ1.onEnterFrame = function(){
this.clear();
var endAngle = 2*Math.PI*percentLoaded;
var startAngle = 0;
if (endAngle != startAngle){
this.lineStyle(2,0,100);
this.CircleSegmentTo(0, 0, startAngle, endAngle, this.radius, -1);
}
}
//filled
this.createEmptyMovieClip("circ2",2);
circ2._x = 220;
circ2._y = 150;
circ2.radius = 35;
/* code in tutorial i left out since its for a second filled in circle
circ2.onEnterFrame = function(){
this.clear();
var endAngle = 2*Math.PI*slider.value/100;
var startAngle = 0;
if (endAngle != startAngle){
this.lineStyle(2,0,100);
this.beginFill(0xFF9999,100);
this.lineTo(this.radius,0);
this.CircleSegmentTo(0, 0, startAngle, endAngle, this.radius, -1);
this.lineTo(0,0);
this.endFill();
}
}
*/
我最近開始動作,所以我不知道我將不得不改變,因爲我從來沒有使用2.0。你能否告訴我我需要重寫哪些部分? – Yamiko
幾乎所有的。大部分是語法(本機屬性名稱前沒有下劃線,AS3中沒有事件回調,AS3中的圖形子屬性中存在圖形調用等),它將會基本瞭解AS2和AS3,以便誠實地將 – gthmb
轉換爲I不想爲此學習as2。對於預加載程序,我會做一些不同的事情,並且當我更熟悉操作腳本時,可以在as3中做這件事。 thx爲輸入。 – Yamiko