我已經建立了一個包含圖標的側面菜單,點擊每個圖標後,一個菜單會滑出相應的項目。通過使用點擊相同的項目關閉菜單,但不同的項目保持菜單打開
const handleCloseWhenOpen = menuOpen ? { onClick: this.closeMenu } : null;
然後把
{...handleCloseWhenOpen}
爲道具......這使得它如此,當我點擊ICON1菜單打開,並再次點擊ICON1時,菜單關閉。如果我點擊icon1,菜單打開,然後點擊icon2,而不是隻是切換菜單數據,菜單關閉,我必須再次點擊icon2才能得到menu2的數據。我只是想要菜單關閉時,相同的圖標被點擊打開它,再次點擊。
任何幫助都會很棒。
export default class SidebarNav extends Component {
static propTypes = {
children: PropTypes.any,
};
constructor() {
super();
this.state = {
menuOpen: false,
sideBarItems: new List(),
isSelected: false,
};
}
openMenu = (value) => {
let menuData = [];
switch (value) {
case 'icon1':
menuData = Data.icon1Data;
break;
case 'icon2':
menuData = Data.icon2Data;
}
this.setState({
menuOpen: true,
sideBarItems: menuData,
selectedIcon: value,
});
}
closeMenu = (value) => {
this.setState({
menuOpen: false,
selectedIcon: value,
});
}
render() {
const {
menuOpen,
sideBarItems,
selectedIcon,
} = this.state;
const { children } = this.props;
const handleCloseWhenOpen = menuOpen ? { onClick: this.closeMenu } : null;
return (
<PageWrapper>
<SideNav
onClick={this.openMenu}
selectedIcon={selectedIcon}
/>
<PageContentWrapper>
<Sidebar.Pushable as={Segment}>
<PushMenu
visible={menuOpen}
sideBarItems={sideBarItems}
{...handleCloseWhenOpen}
/>
<Sidebar.Pusher {...handleCloseWhenOpen}>
{children}
</Sidebar.Pusher>
</Sidebar.Pushable>
</PageContentWrapper>
</PageWrapper>
);
}
}
export default class SideNav extends Component {
static propTypes = {
onClick: PropTypes.func,
selectedIcon: PropTypes.any,
}
render() {
const {
onClick,
selectedIcon,
} = this.props;
return (
<SideBarDiv>
<IconList>
{
Data.icon1Data.map((item, itemIndex) => {
return (
<IconWrapper
key={itemIndex}
className={
selectedIcon === item.get('value')
? 'Icon-pressed-shadow'
: 'Icon-right-shadow'
}
onClick={() => onClick(item.get('value'))}
>
<ListItem>
<Icon name={item.get('name')} />
</ListItem>
</IconWrapper>
);
})
}
{
Data.icon2Data.map((item, itemIndex) => {
return (
<IconWrapper
key={itemIndex}
className={
selectedIcon === item.get('value')
? 'Icon-pressed-shadow'
: 'Icon-right-shadow'
}
onClick={() => onClick(item.get('value'))}
>
<ListItem>
<Icon name={item.get('name')} />
<NotificationLabel>3</NotificationLabel>
</ListItem>
</IconWrapper>
);
})
}
</IconList>
</SideBarDiv>
);
}
}
export default class PushMenu extends Component {
constructor() {
super();
this.state = {
visible: false,
};
}
static propTypes = {
visible: PropTypes.bool,
sideBarItems: PropTypes.instanceOf(Immutable.List),
}
render() {
const {
sideBarItems,
visible,
} = this.props;
return (
<Sidebar
className='Push-menu'
animation='push'
width='thin'
visible={visible}
>
<div>
{
sideBarItems ? sideBarItems.map((menuTitle, menuTitleIndex) => {
return (
<div key={menuTitleIndex}>
<Header>{menuTitle.get('title')}</Header>
<Linebreak />
</div>
);
})
: <Header>Content</Header>
}
</div>
<List>
{
sideBarItems ? sideBarItems.map((menuItem, menuItemindex) => {
return (
<li key={menuItemindex}>
{
!!menuItem.get('childItems') &&
menuItem.get('childItems').map((childItem) => {
return (
<div key={childItem.get('name')}>
<ListItemHeader>{childItem.get('name')}</ListItemHeader>
<List>
{
childItem.get('nestedItems').map((nestedItem) => {
return (
<ListLink key={nestedItem.get('name')}>
<Link
activeStyle={{ fontWeight: 'bold' }}
to={nestedItem.get('route')}
>
<li>{nestedItem.get('name')}</li>
</Link>
</ListLink>
);
})
}
</List>
</div>
);
})
}
</li>
);
})
: null
}
</List>
</Sidebar>
);
}
}
你是指「每個圖標的字段」是什麼意思?像道具? – StuffedPoblano
這很有道理。謝謝。這是答案。我很感激。 – StuffedPoblano
如果我認爲它會變得混亂,我認爲這會因爲有12個圖標/菜單而變得混亂......第二個選擇是讓SideNav追蹤它自己的狀態。所以我只是在SideNav組件中的構造函數正確嗎?我編輯了原始帖子以包含PushMenu組件。 – StuffedPoblano