我寫了一個程序,其中生成隨機數並將其顯示在屏幕上,並將它們顯示在一起。用戶然後必須輸入兩個或更多數字的總和來得分點。在下面的代碼中都清楚了。我的問題是,當開始遊戲的按鈕按下時,我的應用程序崩潰/我以前沒有這個問題,雖然程序沒有完全完成,所以我不得不進一步開發它。在這種情況下,我遇到了應用程序崩潰的問題。我相信這與loadG2a和loadG2b隨機int變量有關,可能或者將它們作爲(numbers.getText())集成到parseInt中,或者將它們一起放置在「數字」TextView中。它可能不是這些。無論哪種方式,我都試圖解決這個問題,但沒有找到解決辦法。這裏的代碼:是什麼導致我的應用程序在此程序中崩潰? - Android Studio
final Button loseStarter2;
loseStarter2 = (Button) findViewById(R.id.Starter2);
loseStarter2.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
loseStarter2.setVisibility(View.GONE);
infoG2.setVisibility(View.GONE);
final Random generateG2 = new Random();
final int loadG2a = generateG2.nextInt(89)+10;
final int loadG2b = generateG2.nextInt(89)+10;
final int loadG2c = 0;
final int loadG2d = 0;
final TextView numbers = (TextView) findViewById(R.id.numbers);
numbers.setText(loadG2a+loadG2b);
final EditText input2 = (EditText) findViewById(R.id.input2);
if (true) {
input2.setOnKeyListener(new View.OnKeyListener() {
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
switch (keyCode) {
case KeyEvent.KEYCODE_ENTER:
Editable answer2 = input2.getText();
int finalAnswer2 = Integer.parseInt(String.valueOf(answer2));
int finalLoadG2 = Integer.parseInt(String.valueOf(numbers.getText()));
input2.getText().clear();
if (finalAnswer2 == finalLoadG2) {
score++;
}
if (score>=0 && score<=3){
int loadG2a = generateG2.nextInt(89)+10;
int loadG2b = generateG2.nextInt(89)+10;
int loadG2c = 0;
int loadG2d = 0;
numbers.setText(loadG2a+loadG2b);
}
if (score>=4 && score<=6){
int loadG2a = generateG2.nextInt(899)+100;
int loadG2b = generateG2.nextInt(899)+100;
int loadG2c = 0;
int loadG2d = 0;
numbers.setText(loadG2a+loadG2b);
}
if (score>=7 && score<=9){
int loadG2a = generateG2.nextInt(89)+10;
int loadG2b = generateG2.nextInt(89)+10;
int loadG2c = generateG2.nextInt(89)+10;
int loadG2d = 0;
numbers.setText(loadG2a+loadG2b+loadG2c);
}
if (score>=10 && score<=12){
int loadG2a = generateG2.nextInt(899)+100;
int loadG2b = generateG2.nextInt(899)+100;
int loadG2c = generateG2.nextInt(899)+100;
int loadG2d = 0;
numbers.setText(loadG2a+loadG2b+loadG2c);
}
if (score>=13 && score<=15){
int loadG2a = generateG2.nextInt(89)+10;
int loadG2b = generateG2.nextInt(89)+10;
int loadG2c = generateG2.nextInt(89)+10;
int loadG2d = generateG2.nextInt(89)+10;
numbers.setText(loadG2a+loadG2b+loadG2c+loadG2d);
}
if (score>=16 && score<=18){
int loadG2a = generateG2.nextInt(899)+100;
int loadG2b = generateG2.nextInt(899)+100;
int loadG2c = generateG2.nextInt(899)+100;
int loadG2d = generateG2.nextInt(899)+100;
numbers.setText(loadG2a+loadG2b+loadG2c+loadG2d);
}
if (score>=19 && score<=20){
int loadG2a = generateG2.nextInt(8999)+1000;
int loadG2b = generateG2.nextInt(8999)+1000;
int loadG2c = generateG2.nextInt(8999)+1000;
int loadG2d = 0;
numbers.setText(loadG2a+loadG2b+loadG2c);
}
if (score>=21 && score<=22){
int loadG2a = generateG2.nextInt(8999)+1000;
int loadG2b = generateG2.nextInt(8999)+1000;
int loadG2c = generateG2.nextInt(8999)+1000;
int loadG2d = generateG2.nextInt(8999)+1000;
numbers.setText(loadG2a+loadG2b+loadG2c+loadG2d);
}
if (score>=23){
int loadG2a = generateG2.nextInt(89999)+10000;
int loadG2b = generateG2.nextInt(89999)+10000;
int loadG2c = generateG2.nextInt(89999)+10000;
int loadG2d = generateG2.nextInt(89999)+10000;
numbers.setText(loadG2a+loadG2b+loadG2c+loadG2d);
}
}
}
return false;
}
});
}
我很感謝任何人願意幫我解決這個問題,並得到程序運行的方式。請隨意替換必要的任何代碼。提前謝謝了。
如果發生崩潰,請上傳logcat,它有助於以更快的速度檢測問題。 –
你能告訴我們你在控制檯中得到了什麼異常嗎? – xFighter
此外,它似乎你有** int loadG2a ** – xFighter