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我剛剛收到一個新的課程項目來製作二十一點紙牌遊戲。沒有真正的遊戲玩法尚未完成,我目前只是在用戶界面上工作。隨機Jlabel圖片
我想獲得一個隨機生成器,當按下「hit」按鈕時會給用戶一個隨機卡,但是我需要爲圖像創建某種數組,但我不確定如何去關於這樣做。
public class BlackJack extends JFrame {
private JPanel contentPane;
public int card, increase = 1;
public int cardSlot[] = new int[5];
ImageIcon cardType = new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\0.gif");
/**
* Launch the application.
*/
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
BlackJack frame = new BlackJack();
frame.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the frame.
*/
public BlackJack() {
setTitle("Blackjack");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setResizable(false);
setBounds(100, 100, 844, 499);
setLocationRelativeTo(null);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
setContentPane(contentPane);
contentPane.setLayout(null);
JLabel holder1Card1 = new JLabel("");
holder1Card1.setIcon(new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\0.gif"));
holder1Card1.setBounds(0, 295, 73, 222);
contentPane.add(holder1Card1);
JLabel holder1Card2 = new JLabel("");
holder1Card2.setIcon(new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\1.gif"));
holder1Card2.setBounds(83, 295, 73, 222);
contentPane.add(holder1Card2);
JLabel holder1Card3 = new JLabel("");
holder1Card3.setIcon(new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\2.gif"));
holder1Card3.setBounds(166, 295, 73, 222);
contentPane.add(holder1Card3);
JLabel holder1Card4 = new JLabel("");
holder1Card4.setIcon(new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\4.gif"));
holder1Card4.setBounds(249, 295, 73, 222);
contentPane.add(holder1Card4);
JLabel holder1Card5 = new JLabel("");
holder1Card5.setIcon(new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\33.gif"));
holder1Card5.setBounds(332, 295, 73, 222);
contentPane.add(holder1Card5);
JLabel Dealer1 = new JLabel("");
Dealer1.setIcon(new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\20.gif"));
Dealer1.setBounds(181, -57, 73, 222);
contentPane.add(Dealer1);
JLabel Dealer2 = new JLabel("");
Dealer2.setIcon(new ImageIcon("E:\\Noahs Coding\\Blackjack\\Cards\\40.gif"));
Dealer2.setBounds(264, -57, 73, 222);
contentPane.add(Dealer2);
JLabel playerNumber = new JLabel("PLAYER HAND");
playerNumber.setFont(new Font("Comic Sans MS", Font.BOLD, 14));
playerNumber.setBounds(10, 295, 395, 35);
contentPane.add(playerNumber);
JButton hitButton = new JButton("Hit");
hitButton.setFont(new Font("Yu Gothic UI Semibold", Font.BOLD, 20));
hitButton.setBounds(428, 398, 140, 50);
contentPane.add(hitButton);
JButton standButton = new JButton("Stand");
standButton.setFont(new Font("Yu Gothic UI Semibold", Font.BOLD, 20));
standButton.setBounds(578, 398, 140, 50);
contentPane.add(standButton);
hitButton.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e) {
for(; increase < 5;){
increase++;
System.out.println("slot is equal to: " + increase);
break;
}if (increase == 5){
System.out.println("You cannot hit anymore");
System.out.println("slot is equal to: " + increase);
}
}
});
}
}
我很少看節目的樣子: Image
我將球員們開始和每次「打」按鈕被按下它會增加一個隨機卡時間空球員手中。我開始創建新的imageicons但是必須有不同的方式。