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我試圖提高我糟糕的C技巧,所以我正在寫一個tic tac toe程序。這只是第一步,但我希望在進入遊戲本身的所有算法之前能夠打印棋盤。我打算將1用於x和0用於圈,以便稍後可以使用總和。 我與海灣合作委員會(Ubuntu的)工作,並正在此錯誤:字符數組初始化器中的多餘元素
xo.c:11:3: error: (near initialization for ‘board[0]’)
xo.c:11:3: error: excess elements in char array initializer
xo.c:11:3: error: (near initialization for ‘board[0]’)
xo.c:11:3: error: excess elements in char array initializer
xo.c:11:3: error: (near initialization for ‘board[1]’)
xo.c:11:3: error: excess elements in char array initializer
xo.c:11:3: error: (near initialization for ‘board[1]’)
xo.c:11:3: error: excess elements in char array initializer
xo.c:11:3: error: (near initialization for ‘board[2]’)
xo.c:11:3: error: excess elements in char array initializer
xo.c:11:3: error: (near initialization for ‘board[2]’)
我想發起3×3的2維陣列,用於電路板。我不明白爲什麼會有過剩,我初始化了[3] [3]並輸入了9個元素。這是我寫的代碼:
#include<stdio.h>
/***** Create two dimensional array full of blank spaces
1 marks the X , 0 marks the circle.
Let use enter coordinates (line and coloumn) for placing the 1 (x) and automatically print the board with the computers' move.
*****/
int i = 0;
int j = 0;
void main() {
char board[3][3] = {
{" " , " " , " "} , {" " , " " , " "} , {" " , " " , "t"}
};
for(i=0 ; i<3 ; i++) {
for(j=0 ; j<3 ; j++) {
printf("%c " , board[i][j]);
}
printf("\n");
}
}