我試圖通過HID連接到Unity3D中的Wiimote。Createfile有效,但FileStream上的句柄無效構造
當我呼叫CreateFile()
(來自kernel32)時,會返回一個「有效」指針,我甚至可以通過HidD_GetPreparsedData
和HidP_GetCaps
獲得Wiimote的功能。緩衝區大小等被返回,並且是我期望的大小。但是,當我嘗試在句柄上打開FileStream
時,它出現「無效句柄」的錯誤。
如果我可以GetCaps
,這個手柄如何無效? Marshal32.GetLastWinError()
也返回0。
相關代碼:
int i = 0;
foreach (string devPath in devicePaths)
{
Debug.Log(i);
i++;
if (devPath.Contains(VID_NINTENDO))
if (devPath.Contains(PID_WIIMOTE)) // ADD OTHER PID (IF EVER FOUND)
{
try
{
IntPtr dev_Handle = CreateFile(devPath, FileAccess.Read | FileAccess.Write, FileShare.Read | FileShare.Write, IntPtr.Zero, FileMode.Open, FILE_FLAG_OVERLAPPED, IntPtr.Zero); // Gives a "Valid" pointer
IntPtr device_data = IntPtr.Zero;
int inputLength = 0;
try
{
if (!HidD_GetPreparsedData(dev_Handle, out device_data))
{
throw new HIDException("Unable to get Preparsed data from device");
}
HidCaps device_capabilities; // Struct to contain inputlength etc.
HidP_GetCaps(device_data, out device_capabilities);
inputLength = device_capabilities.InputReportByteLength;
int outputLength = device_capabilities.OutputReportByteLength;
FileStream stream = new FileStream(dev_Handle, FileAccess.Read | FileAccess.Write, true, inputLength); // INVALID HANDLE
//FileStream stream = new FileStream(new SafeFileHandle(dev_Handle, false), FileAccess.Read | FileAccess.Write, inputLength, true); // Invalid Handle
//FileStream stream = new FileStream(dev_Handle, FileAccess.Read | FileAccess.Write, true, inputLength); // Invalid Handle
//FileStream stream = new FileStream(devPath, FileMode.Open, FileAccess.Read | FileAccess.Write, FileShare.Read | FileShare.Write, inputLength); // nullref (The file isnt being created in this path)
Debug.Log(dev_Handle);
}
catch (Exception e)
{
HandleException(e, "HIDException");
}
finally
{
HidD_FreePreparsedData(ref device_data);
}
}
catch (Exception e)
{
HandleException(e, "HIDException");
}
}
}
此外,在一個常規的C#項目它只是工作:((雖然我也必須設置在的FileStream構造函數(仍然Invalid Handle
在useAsync =真統一雖然)
請參閱[「應該問題包括」標籤「在他們的標題?」](http://meta.stackexchange.com/questions/19190/should-questions-include-tags-in-their-標題),其中共識是「不,他們不應該」! –