0
import pygame
pygame.init()
screen=pygame.display.set_mode([800,600])
gameon = True
bgcolor=pygame.color.Color('#ffe39b')
gen=pygame.image.load("N:\python\installed files\images\gen.png")
gen_small= pygame.transform.scale(gen,(90,90))
black= ([0,0,0])
white= ([255,255,255])
bus1=pygame.rect.Rect(225,100,15,100)
bus2=pygame.rect.Rect(350,450,100,15)
bus3=pygame.rect.Rect(500,100,15,100)
dx=-200
dy=-200
dx2=-300
dy2=-300
#make a button
genbut=pygame.image.load("N:\python\installed files\images\genbut.png")
busbut=pygame.image.load("N:\python\installed files\images\elecbusbut.png")
linebut=pygame.image.load("N:\python\installed files\images\linebut.png")
motorbut=pygame.image.load("N:\python\installed files\images\motorbut.png")
loadbut=pygame.image.load("N:\python\installed files\images\loadbut.png")
imagepass=False
i=0
while gameon:
genbutzone=genbut.get_rect()
genbutzone.x=400
genbutzone.y=0
screen.blit(gen_small,(600,100))
screen.blit(genbut,(400,0))
screen.blit(busbut,(100,0))
screen.blit(motorbut,(600,0))
screen.blit(loadbut,(300,0))
screen.blit(linebut,(200,0))
screen.blit(gen_small,(350,500))
pygame.draw.rect(screen,black,bus1)
pygame.draw.rect(screen,black,bus2)
pygame.draw.rect(screen,black,bus3)
pygame.display.flip()
event = pygame.event.poll()
mx,my=pygame.mouse.get_pos()
if genbutzone.collidepoint(mx,my) and event.type== pygame.MOUSEBUTTONDOWN:
imagepass=True
print("i hit")
if event.type==pygame.MOUSEBUTTONDOWN and not genbutzone.collidepoint(mx,my):
print("hi")
imagepass=False
i=i+1
if imagepass==True and event.type==pygame.MOUSEMOTION and i==0:
dx,dy= pygame.mouse.get_pos()
if imagepass== True and event.type==pygame.MOUSEMOTION and i==1:
dx2,dy2= pygame.mouse.get_pos()
screen.blit(gen_small,(dx,dy))
screen.blit(gen_small,(dx2,dy2))
pygame.display.flip()
screen.fill(bgcolor)
pygame.quit()
quit()
請編輯您的問題以提供[最小,完整和可驗證示例](https://stackoverflow.com/help/mcve)。你也應該提出一個問題。只是在這裏放一些代碼不會幫助人們理解你的問題。 – MrLeeh