我試圖將日誌消息存儲在緩衝區中,以便只在出現錯誤時才訪問它們。有點像Smarter log handling, the case for opportunistic logging。在這個例子中,我每隔5秒從緩衝區獲取日誌,但是當我使用go run -race code.go
運行它時,我得到了一個數據競爭。爲什麼在這個Go程序中有數據競賽?
我正在使用渠道溝通,但我做錯了什麼,顯然。
package main
import (
"bytes"
"fmt"
"io/ioutil"
"log"
"time"
)
type LogRequest struct {
Buffer chan []byte
}
type LogBuffer struct {
LogInputChan chan []byte
LogRequests chan LogRequest
}
func (f LogBuffer) Write(b []byte) (n int, err error) {
f.LogInputChan <- b
return len(b), nil
}
func main() {
var logBuffer LogBuffer
logBuffer.LogInputChan = make(chan []byte, 100)
logBuffer.LogRequests = make(chan LogRequest, 100)
log.SetOutput(logBuffer)
// store the log messages in a buffer until we ask for it
go func() {
buf := new(bytes.Buffer)
for {
select {
// receive log messages
case logMessage := <-logBuffer.LogInputChan:
buf.Write(logMessage) // <- data race
case logRequest := <-logBuffer.LogRequests:
c, errReadAll := ioutil.ReadAll(buf)
if errReadAll != nil {
panic(errReadAll)
}
logRequest.Buffer <- c
}
}
}()
// log a test message every 1 second
go func() {
for i := 0; i < 30; i++ {
log.Printf("test: %d", i) // <- data race
time.Sleep(1 * time.Second)
}
}()
// print the log every 5 seconds
go func() {
for {
time.Sleep(5 * time.Second)
var logRequest LogRequest
logRequest.Buffer = make(chan []byte, 1)
logBuffer.LogRequests <- logRequest
buffer := <-logRequest.Buffer
fmt.Printf("**** LOG *****\n%s**** END *****\n\n", buffer)
}
}()
time.Sleep(45 * time.Second)
}
。該行將logBuffer設置爲正在使用的全局變量。 – rexposadas