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如何在OpenGL的視口底部繪製水平框?這是在頂部繪製它。怎麼了?繪製線條形式的底部
var H = window height;
var len = 20;
gl.Vertex3d(0, H - len, 0); //top left
gl.Vertex3d(Width, H - len, 0); //top right
gl.Vertex3d(Width, H + len, 0); //bottom left
gl.Vertex3d(0, H + len, 0); //bottom right