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對於我所在的班級,我試圖打開一扇門,但沒有動畫,它在視覺工作室中播放良好,統一測試門沒有任何作用。我不知道如何做到這一點,所以請我懇求任何幫助。所以我試圖創建一扇門,可以在沒有動畫的情況下打開或滑動
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OpenDoor : MonoBehaviour
{
float smooth = 2.0f;
float DoorOpenAngle = 90.0f;
float DoorCloseAngle = 0.0f;
bool open;
bool enter;
void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Player")
{
enter = true;
print("open");
}
}
void OnTriggerExit(Collider other)
{
if (other.gameObject.tag == "Player")
{
enter = false;
print("close");
}
}
void update()
{
if (open == true)
{
print("if(open)");
var target = Quaternion.Euler(0, DoorOpenAngle, 0);
transform.localRotation = Quaternion.Slerp(transform.localRotation, target, Time.deltaTime * smooth);
}
if (open == false)
{
print("if(!open)");
var target1 = Quaternion.Euler(0, DoorCloseAngle, 0);
transform.localRotation = Quaternion.Slerp(transform.localRotation, target1, Time.deltaTime * smooth);
}
if (enter == true)
{
print("if(enter)");
if (Input.GetKeyDown("f"))
{
open = !open;
}
}
}
}
日誌說什麼? –