2
我看到在我的動畫惱人的擺動,我已經去掉了其中包含實際的動畫代碼:動畫在拉斐爾JS的圓弧擺動在Chrome
var side = 400;
var paper = new Raphael($(this), 100, side);
paper.customAttributes.arc = function (xloc, yloc, value, total, R) {
var alpha = 360/total * value,
a = (90 - alpha) * Math.PI/180,
x = xloc + R * Math.cos(a),
y = yloc - R * Math.sin(a),
path;
if (total == value) {
path = [
["M", xloc, yloc - R],
["A", R, R, 0, 1, 1, xloc - 0.01, yloc - R]
];
} else {
path = [
["M", xloc, yloc - R],
["A", R, R, 0, +(alpha > 180), 1, x, y]
];
}
return {
path: path
};
};
var arcWidth = 180 - 120;
var strokeRadius = (120 + arcWidth/2);
var indicatorArc = paper.path().attr({
"stroke": "#4B6384",
"stroke-width": 100,
arc: [side/2, side/2, 0, 100, strokeRadius]
});
indicatorArc.animate({
arc: [side/2, side/2, 75, 100, strokeRadius]
}, 1500, "<>", function(){
// anim complete here
});
我已經把它放在一個的jsfiddle你親自體驗一下,請檢查firefox和chrome,你會發現在鉻的邊緣擺動很大,有什麼我可以做的,以消除這種情況?
小提琴這裏:run many times