這是我在教程中找到並修改的益智遊戲的代碼。如何在益智遊戲中添加聲音?
現在我想顯示feedbackText.setText("we have a winner");
&也moveCounter.setText(Integer.toString(Integer.parseInt((String) moveCounter.getText())+1));
顯示此項。 在一個新的頁面。我如何顯示它? 另一個問題是我可以添加觸摸聲音到這個應用程序?
public class Game extends Activity {
private TextView moveCounter;
private TextView feedbackText;
private Button[] buttons;
private Boolean bad_move=false;
private static final Integer[] goal = new Integer[] {0,1,2,3,4,5,6,7,8};
private ArrayList<Integer> cells = new ArrayList<Integer>();
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game);
buttons=findButtons();
for(int i=0;i<9;i++)
{
this.cells.add(i);
}
Collections.shuffle(this.cells); //random cells array
fill_grid();
moveCounter = (TextView) findViewById(R.id.MoveCounter);
feedbackText = (TextView) findViewById(R.id.FeedbackText);
for (int i = 1; i < 9; i++) {
buttons[i].setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
makeMove((Button) v);
}
});
}
moveCounter.setText("0");
feedbackText.setText(R.string.game_feedback_text);
}
public Button[] findButtons() {
Button[] b = new Button[9];
b[0] = (Button) findViewById(R.id.Button00);
b[1] = (Button) findViewById(R.id.Button01);
b[2] = (Button) findViewById(R.id.Button02);
b[3] = (Button) findViewById(R.id.Button03);
b[4] = (Button) findViewById(R.id.Button04);
b[5] = (Button) findViewById(R.id.Button05);
b[6] = (Button) findViewById(R.id.Button06);
b[7] = (Button) findViewById(R.id.Button07);
b[8] = (Button) findViewById(R.id.Button08);
return b;
}
public void makeMove(final Button b) {
bad_move=true;
int b_text,b_pos,zuk_pos;
b_text=Integer.parseInt((String) b.getText());
b_pos=find_pos(b_text);
zuk_pos=find_pos(0);
switch(zuk_pos)
{
case(0):
if(b_pos==1||b_pos==3)
bad_move=false;
break;
case(1):
if(b_pos==0||b_pos==2||b_pos==4)
bad_move=false;
break;
case(2):
if(b_pos==1||b_pos==5)
bad_move=false;
break;
case(3):
if(b_pos==0||b_pos==4||b_pos==6)
bad_move=false;
break;
case(4):
if(b_pos==1||b_pos==3||b_pos==5||b_pos==7)
bad_move=false;
break;
case(5):
if(b_pos==2||b_pos==4||b_pos==8)
bad_move=false;
break;
case(6):
if(b_pos==3||b_pos==7)
bad_move=false;
break;
case(7):
if(b_pos==4||b_pos==6||b_pos==8)
bad_move=false;
break;
case(8):
if(b_pos==5||b_pos==7)
bad_move=false;
break;
}
if(bad_move==true)
{
feedbackText.setText("Move Not Allowed");
return;
}
feedbackText.setText("Move OK");
cells.remove(b_pos);
cells.add(b_pos, 0);
cells.remove(zuk_pos);
cells.add(zuk_pos,b_text);
fill_grid();
moveCounter.setText(Integer.toString(Integer.parseInt((String) moveCounter.getText())+1));
for(int i=0;i<9;i++)
{
if(cells.get(i)!=goal[i])
{
return;
}
}
feedbackText.setText("we have a winner");
}
public void fill_grid()
{
for(int i=0;i<9;i++)
{
int text=cells.get(i);
AbsoluteLayout.LayoutParams absParams =
(AbsoluteLayout.LayoutParams)buttons[text].getLayoutParams();
switch(i)
{case(0):
absParams.x = 15;
absParams.y = 15;
buttons[text].setLayoutParams(absParams);
break;
case(1):
absParams.x = 170;
absParams.y = 15;
buttons[text].setLayoutParams(absParams);
break;
case(2):
absParams.x = 325;
absParams.y = 15;
buttons[text].setLayoutParams(absParams);
break;
case(3):
absParams.x = 15;
absParams.y = 185;
buttons[text].setLayoutParams(absParams);
break;
case(4):
absParams.x =170;
absParams.y =185;
buttons[text].setLayoutParams(absParams);
break;
case(5):
absParams.x =325;
absParams.y =185;
buttons[text].setLayoutParams(absParams);
break;
case(6):
absParams.x = 15;
absParams.y = 355;
buttons[text].setLayoutParams(absParams);
break;
case(7):
absParams.x = 170;
absParams.y = 355;
buttons[text].setLayoutParams(absParams);
break;
case(8):
absParams.x = 325;
absParams.y = 355;
buttons[text].setLayoutParams(absParams);
break;
}
}
}
public int find_pos(int element)
{
int i;
for(i=0;i<9;i++)
{
if(cells.get(i)==element)
{
break;
}
}
return i;
}
}
所以你的問題可以簡化爲:「如何顯示在新頁面中的文本在android?「?我相信你可以在這裏或網絡上的其他地方找到答案。 – hoijui
我編輯我的問題 –