2013-03-05 63 views
2

我正在使用Wowza開發一對一視頻聊天應用程序。遠程客戶端停止發佈後,我正在斷開傳入的NetStream。下面是我的代碼要點:NetStream在關閉後接收事件

incomingStream = new NetStream(netConnection); 
incomingStream.addEventListener(NetStatusEvent.NET_STATUS, incomingStreamHandler); 
incomingStream.play("media"); 

private function incomingStreamHandler(event:NetStatusEvent):void 
{ 
    trace(event.info.code); 
    if (event.info.code == "NetStream.Play.UnpublishNotify") 
    { 
     incomingStream.close(); 
     incomingStream.removeEventListener(NetStatusEvent.NET_STATUS, incomingStreamHandler); 
     incomingStream = null; 
    } 
} 

這裏的問題:NetStream.Play.UnpublishNotify事件觸發後,我關閉輸入流,我收到以下運行時錯誤:

Error #2044: Unhandled NetStatusEvent:. level=error, code=NetStream.Play.StreamNotFound 

如果我註釋掉上面的incomingStreamHandler()中的removeEventListener()行,我看到NetStream.Play.UnpublishNotify後面跟着NetStream.Play.StreamNotFound。 但是爲什麼即使在關閉輸入的NetStream之後,這個事件仍然會觸發?

(起初,我在斷開的NetStream.Play.StreamNotFound代替NetStream.Play.UnpublishNotify輸入流,但我發現,前者的事件並不總是火,所以我想依靠NetStream.Play.UnpublishNotify )

回答

0

嘗試移動: incomingStream.removeEventListener(NetStatusEvent.NET_STATUS,incomingStreamHandler);

over trace(event.info.code);我希望它能工作...