我已經能夠使字體與組件的大小成比例,但是,我似乎無法弄清楚如何製作圖像縮放。我的程序工作的方式是將組件添加到arrayList中,然後在最後設置每個組件的邊界。我想這種變化和一直無法得到它的工作:調整圖像的大小以縮小它在/標籤中的面板
public class ImagePanel extends JPanel implements Updater{
BufferedImage resizer;
private int width;
private int height;
private JLabel picLabel;
private BufferedImage myPicture;
/**
* Searches for the image in the specified location and sets the background of the ImagePanel to the specified color.
* @param location
* @param bGColor
*/
public ImagePanel(String location, Color bGColor)
{
myPicture = null;
this.setLayout(new BorderLayout());
try {
// TODO make it use the string.
myPicture = ImageIO.read(new File("images/logo-actavis.png"));
} catch (IOException e) {
e.printStackTrace();
}
picLabel = new JLabel(new ImageIcon(myPicture));
add(picLabel,BorderLayout.CENTER);
this.addComponentListener(new ComponentAdapter() {
@Override
/**
* Makes it so it does not stretch out text. Resizes the fonts to scale with the screen width..
*/
public void componentResized(ComponentEvent e) {
if(picLabel.getHeight()!=0&&picLabel.getWidth()!=0)
{
width = picLabel.getWidth();
height = picLabel.getHeight();
myPicture=resize(myPicture, width, height);
}
}
});
this.setBackground(bGColor);
}
public static BufferedImage resize(BufferedImage image, int width, int height) {
BufferedImage bi = new BufferedImage(width, height, BufferedImage.TRANSLUCENT);
Graphics2D g2d = (Graphics2D) bi.createGraphics();
g2d.addRenderingHints(new RenderingHints(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY));
g2d.drawImage(image, 0, 0, width, height, null);
g2d.dispose();
return bi;
}
}