我想創建一個BST,其數據是一個字符串..但是,它似乎並不喜歡字符串值..如果我將數據類型更改爲int,代碼工作。 。我不知道爲什麼......有人可以幫忙嗎? 這裏是代碼C++ BST樹插入字符串
// BST.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include<stdio.h>
#include<stdlib.h>
#include<string>
#include<iostream>
using namespace std;
// An AVL tree node
struct Node
{
string key;
struct Node *left;
struct Node *right;
int height;
int counter;
};
// A utility function to get maximum of two integers
int max(int a, int b);
// A utility function to get height of the tree
int height(struct Node *N)
{
if (N == NULL)
return 0;
return N->height;
}
// A utility function to get maximum of two integers
int max(int a, int b)
{
return (a > b) ? a : b;
}
/* Helper function that allocates a new node with the given key and
NULL left and right pointers. */
struct Node* newNode(const string& key)
{
struct Node* node = (struct Node*)
malloc(sizeof(struct Node));
node->key = key;
node->left = nullptr;
node->right = nullptr;
node->counter = 0;
node->height = 1; // new node is initially added at leaf
return(node);
}
// A utility function to right rotate subtree rooted with y
// See the diagram given above.
struct Node *rightRotate(struct Node *y)
{
struct Node *x = y->left;
struct Node *T2 = x->right;
// Perform rotation
x->right = y;
y->left = T2;
// Update heights
y->height = max(height(y->left), height(y->right)) + 1;
x->height = max(height(x->left), height(x->right)) + 1;
// Return new root
return x;
}
// A utility function to left rotate subtree rooted with x
// See the diagram given above.
struct Node *leftRotate(struct Node *x)
{
struct Node *y = x->right;
struct Node *T2 = y->left;
// Perform rotation
y->left = x;
x->right = T2;
// Update heights
x->height = max(height(x->left), height(x->right)) + 1;
y->height = max(height(y->left), height(y->right)) + 1;
// Return new root
return y;
}
// Get Balance factor of node N
int getBalance(struct Node *N)
{
if (N == NULL)
return 0;
return height(N->left) - height(N->right);
}
// Recursive function to insert key in subtree rooted
// with node and returns new root of subtree.
struct Node* insert(struct Node* node, string key)
{
/* 1. Perform the normal BST insertion */
if (node == NULL)
return(newNode(key));
if (key < node->key)
node->left = insert(node->left, key);
else if (key > node->key)
node->right = insert(node->right, key);
else // Equal keys are not allowed in BST
{
node->counter++;
return node;
}
/* 2. Update height of this ancestor node */
node->height = 1 + max(height(node->left),
height(node->right));
/* 3. Get the balance factor of this ancestor
node to check whether this node became
unbalanced */
int balance = getBalance(node);
// If this node becomes unbalanced, then
// there are 4 cases
// Left Left Case
if (balance > 1 && key < node->left->key)
return rightRotate(node);
// Right Right Case
if (balance < -1 && key > node->right->key)
return leftRotate(node);
// Left Right Case
if (balance > 1 && key > node->left->key)
{
node->left = leftRotate(node->left);
return rightRotate(node);
}
// Right Left Case
if (balance < -1 && key < node->right->key)
{
node->right = rightRotate(node->right);
return leftRotate(node);
}
/* return the (unchanged) node pointer */
return node;
}
// A utility function to print preorder traversal
// of the tree.
// The function also prints height of every node
void preOrder(struct Node *root)
{
if (root)
{
cout << root->key << endl;;
preOrder(root->left);
preOrder(root->right);
}
}
/* Drier program to test above function*/
int main()
{
struct Node *root = nullptr;
/* Constructing tree given in the above figure */
root = insert(root, "a");
root = insert(root, "bc");
root = insert(root, "DE");
root = insert(root, "op");
root = insert(root, "lo");
root = insert(root, "mp");
/*root = insert(root, 10);
root = insert(root, 20);
root = insert(root, 30);
root = insert(root, 40);
root = insert(root, 50);
root = insert(root, 25);*/
printf("Preorder traversal of the constructed AVL"
" tree is \n");
preOrder(root);
return 0;
}
請提供更多的細節。什麼不行?當你改變數據類型時什麼改變了?你的問題就像「沒有用,請幫忙」 –
你爲什麼在C++程序中使用'malloc'?順便說一句,這是問題。 – PaulMcKenzie