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<html>
<head>
<title>My first Three.js app</title>
<style>canvas { width: 100%; height: 100% }</style>
</head>
<body>
<script src="https://raw.github.com/mrdoob/three.js/master/build/three.js"></script>
<!--<script src="C:/Users/danr/Desktop/ThreeJS/three.js-master/build/three.js"></script>-->
<script>
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
camera.position.z = 5;
var pointLight = new THREE.PointLight(0xFFFFFF);
pointLight.position.x = 2;
pointLight.position.y = 5;
pointLight.position.z = 10;
scene.add(pointLight);
loader = new THREE.JSONLoader();
loader.load("./X738.js", function(geometry)
{
mesh = new THREE.Mesh(geometry, new THREE.MeshNormalMaterial());
mesh.scale.set(1, 1, 1);
mesh.position.y = 0;
mesh.position.x = 0;
scene.add(mesh);
});
function render() {
requestAnimationFrame(render);
renderer.render(scene, camera);
}
render();
</script>
</body>
</html>
這是我所有的代碼。我正在使用Apache2.2服務器,並使用python將我的模型從FBX轉換爲Json。這裏是我得到的錯誤消息:嘗試使用JSONLoader加載幾何體時發生奇怪的錯誤()
THREE.WebGLRenderer 57 three.js:18058
Uncaught SyntaxError: Unexpected token , three.js:9764
xhr.onreadystatechange three.js:9764
xhr.onreadystatechange = function() {
if (xhr.readyState === xhr.DONE) {
if (xhr.status === 200 || xhr.status === 0) {
if (xhr.responseText) {
var json = JSON.parse(xhr.responseText);//*Uncaught SyntaxError: Unexpected token*
var result = context.parse(json, texturePath);
callback(result.geometry, result.materials);
任何建議與什麼可能是錯誤的?我嘗試了許多不同的解決方案,但似乎沒有任何工作,我感到非常失落。
謝謝!
編輯:這是一個什麼樣的pyhton FBX至JSON轉換器給我回一個樣本:
{
"metadata": {
"formatVersion" : 3.2,
"type" : "scene",
"generatedBy" : "convert-to-threejs.py",
"objects" : 1,
"geometries" : 1,
"materials" : 1,
"textures" : 1
},
"urlBaseType": "relativeToScene",
"objects" :
{
"Tire_Front" : {
"geometry" : "Geometry_40_Tire_Front",
"material" : "Material #3319",
"position" : [ 0, -423.113, 451.225 ],
"rotation" : [ -1.5708, 0.000987928, 6.04932e-20 ],
"scale" : [ 1, 1, 1 ],
"visible" : true
}
},
"geometries" :
{
"Geometry_40_Tire_Front" : {
"type" : "embedded",
"id" : "Embed_40_Tire_Front"
}
},
你看過回來的回覆嗎?它有效的JSON? – epascarello
如何檢查JSON是否有效? – user2287949
將它與其他JSON示例進行比較時,它看起來像是有效的JSON。我將發佈我在主帖的編輯中回覆的內容。 – user2287949