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我嘗試了幾個小時來實現這樣的場景,但輸入參數和返回值。TPL問題,錯誤處理和返回值
這工作得很好,我得到我所期望的:
public class AsyncStuff2
{
public void DoAsyncStuff()
{
TaskScheduler uiScheduler = TaskScheduler.FromCurrentSynchronizationContext();
Task myTask = Task.Factory.StartNew(() =>
{
OperationXy();
});
bool hadError = false;
myTask = myTask.ContinueWith(errorTest =>
{
Console.WriteLine("Faulted");
hadError = true;
if (errorTest.Exception != null)
{
Console.WriteLine(errorTest.Exception.Message);
}
}, CancellationToken.None, TaskContinuationOptions.OnlyOnFaulted, uiScheduler);
myTask.ContinueWith(another =>
{
Console.WriteLine("Done");
if (hadError)
{
Console.WriteLine("...but with error");
}
}, CancellationToken.None, TaskContinuationOptions.OnlyOnRanToCompletion, uiScheduler);
}
private void OperationXy()
{
Console.WriteLine("OperationXY");
throw new ArgumentException("Just for Test");
}
輸出將是這樣的:
OperationXY 斷陷發生 一個或多個錯誤。 完成 ......但是,錯誤
但是,當我修改這個例子中,任務延續並不如我除了工作了:
public class AsyncStuff
{
public string Path { get; set; }
public void DoAsyncStuff()
{
Path = "A Input...";
TaskScheduler uiScheduler = TaskScheduler.FromCurrentSynchronizationContext();
Task<string> myTask = Task<string>.Factory.StartNew((input) =>
{
return OperationXy(Path);
}, Path, CancellationToken.None, TaskCreationOptions.None, TaskScheduler.Default);
bool hadError = false;
myTask = myTask.ContinueWith<string>(errorTest =>
{
Console.WriteLine("Faulted");
hadError = true;
if (errorTest.Exception != null)
{
Console.WriteLine(errorTest.Exception.Message);
}
return null;
}, CancellationToken.None, TaskContinuationOptions.OnlyOnFaulted, uiScheduler);
myTask.ContinueWith(another =>
{
Console.WriteLine("Done, Result: {0}", myTask.Result);
if (hadError)
{
Console.WriteLine("...but with error");
}
}, CancellationToken.None, TaskContinuationOptions.OnlyOnRanToCompletion, uiScheduler);
}
private string OperationXy(string returnThat)
{
Console.WriteLine("OperationXY, Input ({0})", returnThat);
//throw new ArgumentException("Just for Test");
return returnThat;
}
}
我想實現的是:
- 將處理所需的輸入傳遞給任務
- 設置res ULT的UI元素
- 處理錯誤,而是繼續 「OnlyOnRanToCompletion」 反正
任何幫助表示讚賞
感謝
馬丁