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看起來很簡單,但我遇到了實現問題。帶有觸摸事件的畫布中的圖像
我想在屏幕上顯示包含圖像的畫布,包括onTouch
事件。 我試過ImageView
但我無法使用畫布。 我試過SurfaceView
,並且能夠在畫布上顯示圖像,但是我在運動onTouch事件(縮放,平移)方面遇到了問題。
我需要畫布,因爲我會在我的代碼中呈現圖像。
有人可以告訴我這樣做的正確方法嗎?
看起來很簡單,但我遇到了實現問題。帶有觸摸事件的畫布中的圖像
我想在屏幕上顯示包含圖像的畫布,包括onTouch
事件。 我試過ImageView
但我無法使用畫布。 我試過SurfaceView
,並且能夠在畫布上顯示圖像,但是我在運動onTouch事件(縮放,平移)方面遇到了問題。
我需要畫布,因爲我會在我的代碼中呈現圖像。
有人可以告訴我這樣做的正確方法嗎?
您可以使用此:
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.drawable.BitmapDrawable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
public class MyImageView extends View {
private static final int INVALID_POINTER_ID = -1;
private Drawable mImage;
private float mPosX;
private float mPosY;
private float mLastTouchX;
private float mLastTouchY;
private int mActivePointerId = INVALID_POINTER_ID;
private ScaleGestureDetector mScaleDetector;
private float mScaleFactor = 1.f;
public MyImageView(Context context) {
this(context, null, 0);
mImage = getResources().getDrawable(R.drawable.imagename);
mImage.setBounds(0, 0, mImage.getIntrinsicWidth(), mImage.getIntrinsicHeight());
}
public MyImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public MyImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
// Let the ScaleGestureDetector inspect all events.
mScaleDetector.onTouchEvent(ev);
final int action = ev.getAction();
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: {
final float x = ev.getX();
final float y = ev.getY();
mLastTouchX = x;
mLastTouchY = y;
mActivePointerId = ev.getPointerId(0);
break;
}
case MotionEvent.ACTION_MOVE: {
final int pointerIndex = ev.findPointerIndex(mActivePointerId);
final float x = ev.getX(pointerIndex);
final float y = ev.getY(pointerIndex);
// Only move if the ScaleGestureDetector isn't processing a gesture.
if (!mScaleDetector.isInProgress()) {
final float dx = x - mLastTouchX;
final float dy = y - mLastTouchY;
mPosX += dx;
mPosY += dy;
invalidate();
}
mLastTouchX = x;
mLastTouchY = y;
break;
}
case MotionEvent.ACTION_UP: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_POINTER_UP: {
final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = ev.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouchX = ev.getX(newPointerIndex);
mLastTouchY = ev.getY(newPointerIndex);
mActivePointerId = ev.getPointerId(newPointerIndex);
}
break;
}
}
return true;
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save();
Log.d("DEBUG", "X: "+mPosX+" Y: "+mPosY);
canvas.translate(mPosX, mPosY);
canvas.scale(mScaleFactor, mScaleFactor);
mImage.draw(canvas);
canvas.restore();
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();
// Don't let the object get too small or too large.
mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 10.0f));
invalidate();
return true;
}
}
}
可以請你指出如何使用我的活動這個自定義視圖?我已經使用這個自定義視圖創建了佈局,並且在我的活動中我有setContentView(R.layouts.myImageLayout)...猜測那還不夠? – no9 2011-04-22 05:23:00
來調用這個setContentView(new MyImageView(this)); &注意我從MyImageView的構造函數中移除了1個參數 – 2011-04-22 05:41:49
我試圖在我的活動中創建這個類的實例,但是在繪製命中時我得到空白屏幕(沒有圖像顯示)PS:構造函數MyImageView(MapActivity)是未定義? – no9 2011-04-22 05:44:37