我有一些按鈕,都具有相同的作用,所以我使用了一個集查看
@IBOutlet var playerButtons: [UIButton]!
我希望使用選擇器視圖將允許我選擇一個名稱,然後設置按鈕的標題,但我似乎無法找到如何在集合視圖中實現這一點。
我試圖用講解員的功能似乎工作雖然
open func setTitle(_ title: String?, for state: UIControlState)
我完整的代碼
import UIKit
import Firebase
class TeamSelection: UIViewController, UIPickerViewDelegate, UIPickerViewDataSource {
//IBOutlets Collection for Player Names
@IBOutlet var playerButtons: [UIButton]!
@IBOutlet var Player: [UIView]!
@IBOutlet weak var homeTeamLabel: UILabel!
@IBOutlet weak var pickerView: UIPickerView!
var player = [Players]()
var club: Clubs!
var clubName = String()
var playerFirstName = String()
var playerLastName = String()
// Will be removed and Firebase used in place
var players = ["player 1", "player 2", "player 3", "and so on"]
override func viewDidLoad() {
super.viewDidLoad()
pickerView.dataSource = self
pickerView.delegate = self
CLUB_KEY = ""
CLUB_KEY = club.clubKey
self.navigationItem.title = club.clubName
DataService.ds.REF_PLAYERS.queryOrdered(byChild: "clubKey").queryEqual(toValue: club.clubKey).observe(.value, with: { (snapshot) in
print("PLAYERS_COUNT: \(snapshot.childrenCount)")
print("PLAYERS_SNAPSHOT: \(snapshot)")
self.player = []
if let snapshots = snapshot.children.allObjects as? [FIRDataSnapshot] {
for snap in snapshots {
if let playerDict = snap.value as? Dictionary<String, AnyObject> {
let key = snap.key
let players = Players(playerKey: key, dictionary: playerDict)
self.player.append(players)
}
}
}
// self.tableView.reloadData()
}) { (error) in
print(error.localizedDescription)
print("CHET: local error")
}
}
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return players.count
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return players[row]
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
// self.pickerView.isHidden = true
// Missing command
playerButtons.setTitle
}
//IBActions Collection for Player Names
@IBAction func playerSelectionAction(_ sender: UIButton) {
sender.setTitle("buttonName", for: .normal)
let sender = sender.tag
print(sender)
}
}
可能的複製[更改UIButton以編程方式快速的文本](https://stackoverflow.com/questions/26326296/changing-text-of-uibutton-programmatical ly-swift) – Honey
重複鏈接如下:在'viewDidLoad'中進行更改 – Honey
我沒有可用的.setTitle – Chet