我有一個包含17個子項目的MFC解決方案。我剛剛添加了另一個dll項目,無法將可執行文件鏈接到庫的重命名版本。在解決方案中的dll項目的設置中,調試版本都在輸出名稱後附加了'D'來表示它是調試版本。在某些情況下,我們通過將TargetName更改爲$(ProjectName)D來實現此目的,而在其他情況下,後構建事件會將其從構建目錄複製到lib目錄,並將其重命名爲附加'D'。對於這個項目,當我編譯DLL時,我得到兩個文件:MultiLangD.lib和MultiLangD.dll。這是dll項目鏈接器命令行:VS2010 C++ MFC多項目溶出覆蓋DLL項目的自動鏈接
/OUT:".\Debug\MultiLangD.dll" /NOLOGO /DLL /MANIFEST
/ManifestFile:".\Debug\MultiLangD.dll.intermediate.manifest" /ALLOWISOLATION
/MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG
/PDB:"C:\WorkSpaces\WorkSpace_CFFT_II_i18n\CFFT_i18n_MBCS\CFFT\MultiLang\Debug\MultiLangD.pdb"
/PGD:"C:\WorkSpaces\WorkSpace_CFFT_II_i18n\CFFT_i18n_MBCS\CFFT\MultiLang\Debug\MultiLangD.pgd"
/TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\Debug\MultiLangD.lib" /MACHINE:X86
/ERRORREPORT:QUEUE
這是dll項目編譯器命令行:
/ZI /nologo /W3 /WX- /Od /Oy- /D "WIN32" /D "_WINDOWS" /D "_DEBUG" /D "_AFXEXT" /D
"_MULTILANGDLL" /D "_CRT_SECURE_NO_WARNINGS" /D "_WINDLL" /D "_MBCS" /D "_AFXDLL" /Gm
/EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR- /Yu"StdAfx.h"
/Fp".\Debug\MultiLangD.pch" /Fa".\Debug\" /Fo".\Debug\" /Fd".\Debug\vc100.pdb" /Gd
/analyze- /errorReport:queue
在可執行項目我列出MultiLangD.lib作爲一個額外的依賴,以鏈接器將「鏈接庫依賴關係」設置爲no,將「使用庫依賴關係輸入」設置爲yes。 MultiLang dll項目沒有設置爲可執行文件的項目依賴項。不過,在調試版本中,我得到一個錯誤,因爲鏈接器找不到MultiLang.lib。這是可執行項目的鏈接器命令行:
/OUT:".\Debug\WinGFApp.exe" /INCREMENTAL /NOLOGO /LIBPATH:"..\Lib"
/LIBPATH:"..\Student\lib" /LIBPATH:"C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Lib\x86"
"MultiLangD.lib" "datastored.lib" "shlwapi.lib" "ws2_32.lib" "MdxReadd.lib" "winmm.lib"
"dxguid.lib" "dxerr9.lib" "dinput8.lib" "Messagingd.lib" "dtccd.lib" "Version.lib"
"SerialTCIMD.lib" "geosrvdll.lib" "NetworkUIDMD.lib" "amp2.lib" "idmmib.lib"
"vmfr2.lib" "d3dx9.lib" "comsuppwd.lib" "vmf_net_db.lib" "jvmfd.lib"
/NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcd" /NODEFAULTLIB:"libci" /MANIFEST
/ManifestFile:".\Debug\WinGFApp.exe.intermediate.manifest" /ALLOWISOLATION
/MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:".\Debug/CFFTInstrD.pdb"
/SUBSYSTEM:WINDOWS
/PGD:"C:\WorkSpaces\WorkSpace_CFFT_II_i18n\CFFT_i18n_MBCS\CFFT\Instructor\Debug\WinGFApp.pg
d" /TLBID:1 /DYNAMICBASE /NXCOMPAT /MACHINE:X86 /ERRORREPORT:QUEUE
這是編譯器的命令行:
/I"." /I"..\Instructor\csw" /I"..\Instructor\CFFTInstr" /I"..\Student\common"
/I"..\Student\Messaging" /I"..\Student\geotrans" /I"..\SerialTcim" /I"..\AudioServer"
/I"..\NetworkUIDM\UIDM_Include" /I"..\NetworkUIDM\UIDM_JVMF" /I"..\NetworkUIDM"
/I"..\Instructor\cas" /I"..\Jvmf" /I"..\Instructor\JvmfGui" /I"..\Instructor\JvmfCff"
/I"..\NLOS" /I"C:\Program Files (x86)\Microsoft DirectX SDK (March 2009)\Include" /Zi
/nologo /W3 /WX- /Od /Oy- /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "NO_MSGS" /D
"INSTRUCTOR" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES"
/D "_CRT_NONSTDC_NO_DEPRECATE" /D "_VC80_UPGRADE=0x0600" /D "_MBCS" /Gm- /EHsc /RTC1
/MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"stdafx.h" /Fp".\Debug/WinGFApp.pch"
/Fa".\Debug/" /Fo".\Debug/" /Fd".\Debug/" /FR".\Debug\" /Gd /analyze-/errorReport:queue
當我打開NP ++的.vcxproj文件,然後搜索MultiLang.lib只出現作爲發佈版本的依賴項,而在調試版本設置中列出了MultiLangD.lib。這是調試設置從.vcxproj文件ItemDefinitionGroup節點:
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Debug/WinGFApp.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.;..\Instructor\csw;..\Instructor\CFFTInstr;..\Student\common;..\Student\Messaging;..\Student\geotrans;..\SerialTcim;..\AudioServer;..\NetworkUIDM\UIDM_Include;..\NetworkUIDM\UIDM_JVMF;..\NetworkUIDM;..\Instructor\cas;..\Jvmf;..\Instructor\JvmfGui;..\Instructor\JvmfCff;..\NLOS;C:\Program Files %28x86%29\Microsoft DirectX SDK %28March 2009%29\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;NO_MSGS;INSTRUCTOR;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\Debug/WinGFApp.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>MultiLangD.lib;datastored.lib;shlwapi.lib;ws2_32.lib;MdxReadd.lib;winmm.lib;dxguid.lib;dxerr9.lib;dinput8.lib;Messagingd.lib;dtccd.lib;Version.lib;SerialTCIMD.lib;geosrvdll.lib;NetworkUIDMD.lib;amp2.lib;idmmib.lib;vmfr2.lib;d3dx9.lib;comsuppwd.lib;vmf_net_db.lib;jvmfd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\Lib;..\Student\lib;C:\Program Files %28x86%29\Microsoft DirectX SDK %28March 2009%29\Lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>libc;libcd;libci;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Debug/CFFTInstrD.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>Debug/CFFTInstrD.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Message>Copy Executable</Message>
<Command>if not exist ..\exec mkdir ..\exec
copy debug\WinGFApp.exe ..\exec\CFFTInstrD.exe
</Command>
</PostBuildEvent>
<ProjectReference />
<ProjectReference>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
不幸的是,產生被複制到一個目錄後生成事件,所以我必須要遵循「追加d」命名的所有可執行文件和DLL約定來避免覆蓋其他版本的工件。我不確定爲什麼沒有其他的項目在構建中有這個問題。我明顯錯過了一些東西,但無法弄清楚它是什麼。有人能告訴我我做錯了什麼,以及如何做到這一點。謝謝。
編輯 我忘了提及我也嘗試在Common Properties-> Framework and References中添加對項目的引用。
此外,雖然編制正在進行中我看到Automatically linking with MultiLang.lib
滾動通過。