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我有一個攝像機運動回調函數,在aframe中實現。但回調從未被調用。我註冊的組件是這樣的:未調用Aframe回調
window.onload = function() {
AFRAME.registerComponent('listener', {
tick: function() {
console.log("TICK IS CALLED");
}
});
addMaze();
};
和場景是這樣的:
<body>
<a-scene physics id="a">
<a-entity position="33 0 -33" rotation="0 180 0" id="camera" camera="userHeight: 1.6" kinematic-body universal-controls listener>
</a-entity>
<!-- walls -->
<a-box color="#abc" static-body position="-35 0 0" width="0.001" height="6" depth="70"></a-box>
<a-box color="#abc" static-body position="35 0 0" width="0.001" height="6" depth="70"></a-box>
<!-- Lighting -->
<a-light type="ambient" color="#bbb"></a-light>
<a-light color="#ccc" position="0 30 0" distance="100" intensity="0.4" type="point"></a-light>
<a-light color="#ccc" position="3 10 -10" distance="50" intensity="0.4" type="point"></a-light>
</a-scene>
</body>
當移動鼠標,回調不會被調用。我怎樣才能確保它被正確調用?