我是一名初學者,最近我開始製作動畫,我的目標是iPhone 6s plus。它的所有關於移動某些Ÿ點球到另一..動畫約束快速適合所有屏幕
func animateBall(){
UIView.animateWithDuration(0.5, delay: 0.0000001, options : [.CurveEaseInOut, .TransitionCurlDown,] , animations: {
self.ball1.frame.origin.y = 121.0
self.ball2.frame.origin.y = 175.0
self.ball3.frame.origin.y = 340.0
self.ball4.frame.origin.y = 394.0
self.ball5.frame.origin.y = 447.0
self.ball6.frame.origin.y = 502.0
self.ball7.frame.origin.y = 555.0
self.ball8.frame.origin.y = 585.0
self.ball9.frame.origin.y = 68.0
//
// }
//
} ,completion :{(finished:Bool) in
// the code you put here will be compiled once the animation finishes
self.restoreToNormalBalls()
})
}
func restoreToNormalBalls(){
self.ball1.frame.origin.y = 68
self.ball2.frame.origin.y = 121
self.ball3.frame.origin.y = 175
self.ball4.frame.origin.y = 340
self.ball5.frame.origin.y = 394
self.ball6.frame.origin.y = 447
self.ball7.frame.origin.y = 502
self.ball8.frame.origin.y = 555
self.ball9.frame.origin.y = 15
}
我已經做了限制,以適應在所有屏幕上,但是當我點擊動畫,它僅適用於6S加。任何幫助都可以使動畫在所有屏幕上都可以使 感謝
如果您使用自動佈局,您應該動畫,而不是框架 – lubilis
約束常數謝謝您的回覆:),如何從點動畫約束常量任一實例另一個? –