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我試圖將JPanel從另一個類添加到另一個JPanel。該程序不會再拋出錯誤,並且所有方法都已運行,但新面板只是黑屏。該方案的基本版本看起來如下:將JPanel添加到另一個類中的另一個JPanel
package ninjadragon;
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class NinjaDragon extends JFrame implements ActionListener{
public JPanel panelMain;
public JPanel panelTurnBase;
public static void main(String[] args) {
NinjaDragon();
}
public static void NinjaDragon() {
NinjaDragon frame;
frame = new NinjaDragon();
frame.CreateMenuScreen();
JFrame.setDefaultLookAndFeelDecorated(true);
frame.setSize(750, 750);
frame.show();
frame.setResizable(false);
frame.pack();
}
private void CreateMenuScreen() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Container window = getContentPane();
panelMain =new JPanel();
panelMain.setPreferredSize(new Dimension(750,750));
panelMain.setBackground(Color.BLACK);
panelMain.setLayout (new FlowLayout());
window.add(panelMain);
PanelTop();
PanelButtons();
PanelIcon();
}
@Override
public void actionPerformed(ActionEvent event) {
Object eventSource = event.getSource();
if (eventSource == buttonStart) {
panelMain.removeAll();
TurnBase TB = new TurnBase();
TB.CreateTurnBase();
}
}
其他類看起來是這樣的:
public void CreateTurnBase() {
panelMain=new JPanel();
panelTurnBase =new JPanel();
setLayout(new FlowLayout());
setPreferredSize(new Dimension(750,750));
setBackground(Color.BLUE);
panelTurnBase.setLayout (new FlowLayout());
panelMain.add(panelTurnBase);
System.out.println("1");
PanelTurnBaseTop();
PanelGameScreen();
PanelTurnBaseBottom();
repaint();
revalidate();
buttonAttack = new JButton("Attack");
buttonAttack.addActionListener(this);
panelTurnBase.add(buttonAttack);
System.out.println("2");
}
CreateTurnBase是一種方法不是一類? –
1)爲了更快地獲得更好的幫助,請發佈[MCVE](http://stackoverflow.com/help/mcve)(最小完整可驗證示例)或[SSCCE](http://www.sscce.org/)(Short ,獨立,正確的例子)。 2)總是複製/粘貼錯誤和異常輸出! 3)使用合乎邏輯的一致形式縮進代碼行和塊。縮進旨在使代碼的流程更易於遵循! –