- 平臺的:Qt 4.8.2,Win 7的
請考慮以下邏輯流:QProcess中
1. App started
2. functionA() triggered
3. the app periodically capture some images to external files
4. end of functionA()
5. the app create a video from captured images, using ffmpeg as external program
6. [step 2 -> step 5] may be repeated.
7. App quit
爲了實現流,我用QProcess中啓動外部程序對我來說加入圖片,但是我對QProcess的正確使用模式感到困惑。 (我不關心的ffmpeg的控制檯消息,我通過,如果在創建視頻文件檢查確定第5步的成功。)
嘗試1
void MyWidget::createAVI()
{
checkAndDeleteAVI();
process = new QProcess(this); // process_ defined as class member;
process->start("ffmpeg -f images2 ....");
process->waitForFinished(-1); // (a)
// (b)
}
在(一)我讀過這個調用可以凍結主GUI的文檔,那麼我應該從QThread/QRunnable調用嗎? (b),我在這裏錯過了什麼嗎?因爲當我嘗試關閉應用程序時(流程中的第7步),應用程序崩潰,我認爲生成的QProcess沒有正確釋放。
嘗試2
我寫了一個包裝類QProcess中的如下:
Launcher.h
class Launcher : public QObject
{
Q_OBJECT
public:
/** constructor */
explicit Launcher(QObject *parent = 0);
/** destructor */
~Launcher() {
if (started_ && process_->state() != QProcess::NotRunning)
process_->kill();
} // end_dtor(Launcher)
Q_SIGNALS:
void feedbackLog(QString log);
public Q_SLOTS:
void launch(QString program, QStringList argList);
private:
QProcess * process_;
bool started_;
private Q_SLOTS:
void error(QProcess::ProcessError error);
void finished(int exitCode, QProcess::ExitStatus status);
void stateChanged(QProcess::ProcessState state);
}; // end_class(Launcher)
#endif // LAUNCHER_H
Launcher.cpp
#include "launcher.h"
#include <QCoreApplication>
#include <QtDebug>
Launcher::Launcher(QObject *parent) : QObject(parent), started_(false)
{
process_ = new QProcess(this);
connect(process_,
SIGNAL(error(QProcess::ProcessError)),
SLOT(error(QProcess::ProcessError)));
connect(process_,
SIGNAL(finished(int, QProcess::ExitStatus)),
SLOT(finished(int, QProcess::ExitStatus)));
connect(process_,
SIGNAL(stateChanged(QProcess::ProcessState)),
SLOT(stateChanged(QProcess::ProcessState)));
} // end_ctor(ExternalLauncher)
void Launcher::launch(QString program, QStringList argList)
{
started_ = true;
process_->start(program, argList);
process_->waitForFinished(-1); // (c)
Q_EMIT feedbackLog(process_->readAllStandardOutput());
process_->close();
} // end Launcher::launch()
void Launcher::error(QProcess::ProcessError error)
{
/* just feedback some text about the error */
} // end_slot(Launcher::error)
void Launcher::finished(int exitCode, QProcess::ExitStatus status)
{
started_ = false;
/* feedback some text about finished */
} // end_slot (Launcher::finished)
void Launcher::stateChanged(QProcess::ProcessState state)
{
qDebug() << "Luancher::stateChanged" << state;
}
我如何使用啓動器:
void MyWidget::createAVI()
{
checkAndDeleteAVI();
launcher_.launch("ffmpeg", "argsList"); // launcher_ defined as class member;
}
所以,在(c),是不是沒有必要waitForFinished()? (因爲我讀了一些信息,我不應該混淆爲QProcess waitForXXX()和信號/插槽框架)
此外,有沒有我錯過的啓動類,因爲我也遇到應用程序崩潰時使用此方法。
主要問題:一般來說,何時調用QProcess :: terminate()/ QProcess :: kill(),以及何時刪除QProcess對象?
感謝