2
我在製作時間表應用程序。 我現在正在測試onDraw和onTouchEvent。使用onTouchEvent時無法拖動某個區域
我做了一個customeView並繪製了8x10行。 我重寫onTouchEvent,並且如果touch通過每個rect,則rect用綠色填充。
如果我從左到右拖動,從上到下,拖動工作正確,每個矩形都充滿了顏色。 但是當我拖回(從右到左,從下到上)時,第一行和最後一行不起作用! 即使我碰矩形內的位置,rects不填充顏色..
我在找到我的代碼,並試圖修復還真不少次,但不能解決出概率..
請看我的代碼並幫助我〜!
public class TimeTableActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
OnDrawing drawing = new OnDrawing(this); //customView
setContentView(drawing);
}
class OnDrawing extends View{
//x,y = first touch position, endX, endY = last touch position
//startX, startY = calculate where to start for filling color.
// stopX, stopY = calculate where to finish for filling color.
float x, y, endX, endY, startX, startY, stopX, stopY;
public OnDrawing(Context context) {
super(context);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//Paint Color 1, 2 ,3
Paint paint = new Paint();
paint.setColor(Color.RED);
Paint paint2 = new Paint();
paint2.setColor(Color.YELLOW);
Paint paint3 = new Paint();
paint3.setColor(Color.GREEN);
/***row 10lines***/
for(int i=0; i<11; i++){
canvas.drawLine(0, getHeight()/10*i, getRight(), getHeight()/10*i, paint);
}
/***colum 8lines***/
for(int i=0; i<9; i++){
canvas.drawLine(getWidth()/8*i, 0, getWidth()/8*i, getBottom(), paint);
}
/***first rows background color***/
for(int i=0; i<10; i++){
canvas.drawRect(0, getHeight()/10, getWidth()/8, getBottom(), paint2);
}
/***first column background color***/
for(int i=0; i<8; i++){
canvas.drawRect(getWidth()/8, 0, getRight(), getHeight()/10, paint2);
}
/***first cell color***/
canvas.drawRect(0, 0, getWidth()/8, getHeight()/10, paint3);
/***days in the first line***/
canvas.drawText("Mon", getWidth()/8*1+10, getHeight()/10*1/2, paint);
canvas.drawText("Tue", getWidth()/8*2+10, getHeight()/10*1/2, paint);
canvas.drawText("Wed", getWidth()/8*3+10, getHeight()/10*1/2, paint);
canvas.drawText("Thu", getWidth()/8*4+10, getHeight()/10*1/2, paint);
canvas.drawText("Fri", getWidth()/8*5+10, getHeight()/10*1/2, paint);
canvas.drawText("Sat", getWidth()/8*6+10, getHeight()/10*1/2, paint);
canvas.drawText("Sun", getWidth()/8*7+10, getHeight()/10*1/2, paint);
/***time in the first line***/
canvas.drawText("icon", 10, getHeight()/10*1/2, paint);
canvas.drawText("1", 10, getHeight()/10*1+getHeight()/10*1/2, paint);
canvas.drawText("2", 10, getHeight()/10*2+getHeight()/10*1/2, paint);
canvas.drawText("3", 10, getHeight()/10*3+getHeight()/10*1/2, paint);
canvas.drawText("4", 10, getHeight()/10*4+getHeight()/10*1/2, paint);
canvas.drawText("5", 10, getHeight()/10*5+getHeight()/10*1/2, paint);
canvas.drawText("6", 10, getHeight()/10*6+getHeight()/10*1/2, paint);
canvas.drawText("7", 10, getHeight()/10*7+getHeight()/10*1/2, paint);
canvas.drawText("8", 10, getHeight()/10*8+getHeight()/10*1/2, paint);
canvas.drawText("9", 10, getHeight()/10*9+getHeight()/10*1/2, paint);
canvas.drawText("10", 10, getHeight()/10*10+getHeight()/10*1/2, paint);
canvas.drawRect(startX, startY, stopX, stopY, paint3);//fill background color, from start position to stop position
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch(event.getAction()){
case MotionEvent.ACTION_DOWN:
x = event.getX(); //first touch position
y = event.getY();
break;
case MotionEvent.ACTION_MOVE:
endX = event.getX(); //last touch point
endY = event.getY();
if(endX>x && endY>y){ //If Dragging toward right bottom
/***First Touch Position***/
for(int i=0; i<8; i++){
if(x>getWidth()/8*i && x<getWidth()/8*(i+1)){
for(int j=0; j<10; j++){
if(y>getHeight()/10*j && y<getHeight()/10*(j+1)){
startX = getWidth()/8*i; //startX = left side of the cell
startY = getHeight()/10*j; //startY = upside of the cell
}
}
}
}//for
/***Last Touch position***/
for(int i=0; i<8; i++){
if(endX>getWidth()/8*i){
for(int j=0; j<10; j++){
if(endY>getHeight()/10*j && endY<getHeight()/10*(j+1)){
stopX = getWidth()/8*(i+1); //stopX = right side of the cell
stopY = getHeight()/10*(j+1); //stopY = bottom side of the cell
}
}
}
}//for
if(endX<x && endY<y){ //if dragging toward left top side.(backward) this part is trouble
/***First Touch position***/
for(int i=0; i<8; i++){
if(x>getWidth()/8*i && x<getWidth()/8*(i+1)){
for(int j=0; j<10; j++){
if(y>getHeight()/10*j && y<getHeight()/10*(j+1)){
startX = getWidth()/8*(i+1); //startX = right side of the cell
startY = getHeight()/10*(j+1); //startY = down side of the cell
}
}
}
}//for
/***Last Touch position***/
for(int i=0; i<8; i++){
if(endX>getWidth()/8*i){
for(int j=0; j<10; j++){
if(endY>getHeight()/10*j && endY<getHeight()/10*(j+1)){
stopX = getWidth()/8*(i); //stopX = left side of the cell
stopY = getHeight()/10*(j); //stopY = upside of the cell
}
}
}
}//for
}
break;
}
invalidate();
return true;
}
}
}所有的
感謝您的幫助。你的建議對解決這個問題非常有幫助。 – beginners
歡迎:) 老兄投票起來然後.. –