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我目前正在搞亂System.Speech使亞馬遜Alexa類型的程序,你會問它一個命令,並會回答一個答案。檢測特定的短語開始識別命令
現在我已將它設置爲單擊按鈕的位置,因此它開始檢測來自麥克風的音頻輸入,但我想要執行Alexa樣式或Google樣式(「Alexa」或「Hey Google」)。
這是我到目前爲止有:
public partial class SpeechRecognition : Form
{
SpeechRecognitionEngine recEngine = new SpeechRecognitionEngine();
SpeechSynthesizer synth = new SpeechSynthesizer();
public SpeechRecognition()
{
InitializeComponent();
}
private void SpeechRecognition_Load(object sender, EventArgs e)
{
Choices command = new Choices();
command.Add(new string[] { "Say Hello", "Print my name", "speak selected text", "time", "current weather", "humidity"});
GrammarBuilder gBuilder = new GrammarBuilder();
gBuilder.Append(command);
Grammar grammar = new Grammar(gBuilder);
recEngine.LoadGrammarAsync(grammar);
recEngine.SetInputToDefaultAudioDevice();
recEngine.SpeechRecognized += recEngine_SpeechRecognized;
}
void recEngine_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
synth.SelectVoiceByHints(VoiceGender.Neutral);
var request = new ForecastIORequest("...", 38.47382f, -76.50636f, DateTime.Now, Unit.us);
var response = request.Get();
switch (e.Result.Text)
{
case "Say Hello":
PromptBuilder builder = new PromptBuilder();
builder.StartSentence();
builder.AppendText("Hello Zack");
builder.EndSentence();
builder.AppendBreak(new TimeSpan(0, 0, 0, 0,50));
builder.StartSentence();
builder.AppendText("How are you?");
builder.EndSentence();
synth.SpeakAsync(builder);
break;
case "Print my name":
richTextBox1.Text += "\nZack";
break;
case "speak selected text":
synth.SpeakAsync(richTextBox1.SelectedText);
break;
case "time":
DateTime time = DateTime.Now;
synth.SpeakAsync(time.ToShortTimeString());
break;
case "current weather":
response = request.Get();
synth.SpeakAsync("The weather in St. Leonard is " + response.currently.summary + "with a temperature of " + Math.Round((decimal)response.currently.temperature, 0) + " degrees farenheit");
break;
case "humidity":
response = request.Get();
synth.SpeakAsync("Current humidity is " + 100 * response.currently.humidity + "percent");
break;
default:
synth.SpeakAsync("I did not recognize a command");
break;
}
}
private void enableBtn_Click(object sender, EventArgs e)
{
recEngine.RecognizeAsync(RecognizeMode.Multiple);
disableBtn.Enabled = true;
}
private void disableBtn_Click(object sender, EventArgs e)
{
recEngine.RecognizeAsyncStop();
disableBtn.Enabled = false;
}
我怎麼會改變這一點,以便它不斷地監聽一個短語,則它會監聽後,一個命令?我猜我需要創建識別引擎的另一個實例?任何幫助都會很棒。